Loki/test/Lockable/main.cpp
rich_sposato 3d9974dd1a Added tests for ObjectLevelLockable and ClassLevelLockable.
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1121 7ec92016-0320-0410-acc4-a06ded1c099a
2011-09-29 23:31:47 +00:00

302 lines
8.2 KiB
C++

////////////////////////////////////////////////////////////////////////////////
// The Loki Library
// Copyright (c) 2011 by Rich Sposato
//
// This code does not accompany the book:
// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
// Patterns Applied". Copyright (c) 2001. Addison-Wesley.
// Code covered by the MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
////////////////////////////////////////////////////////////////////////////////
#define LOKI_OBJECT_LEVEL_THREADING
#include <loki/Threads.h>
#include <vector>
#include <iostream>
#include <loki/SafeFormat.h>
#include "ThreadPool.hpp"
using namespace std;
static unsigned int g = 0;
#define DO for(int i=0; i<10000000; i++) g++;
static const unsigned int ThreadCount = 10;
static const unsigned int ObjectCount = 50;
static const unsigned int ClassCount = 5;
static unsigned int FailCounts[ ThreadCount ];
// ----------------------------------------------------------------------------
class LockableObject : public ::Loki::ObjectLevelLockable< LockableObject >
{
public:
typedef ::Loki::ObjectLevelLockable< LockableObject > BaseClass;
explicit LockableObject( unsigned int index ) :
BaseClass(), m_index( index ), m_value( ObjectCount ) {}
~LockableObject( void ) {}
unsigned int GetIndex( void ) const { return m_index; }
unsigned int GetValue( void ) const { return m_value; }
void SetValue( unsigned int value ) { m_value = value; }
void DoSomething( void );
void Print( unsigned int threadIndex );
private:
const unsigned int m_index;
unsigned int m_value;
};
// ----------------------------------------------------------------------------
void LockableObject::DoSomething( void)
{
assert( NULL != this );
DO;
}
// ----------------------------------------------------------------------------
void LockableObject::Print( unsigned int threadIndex )
{
assert( NULL != this );
const char * message = ( threadIndex != m_value ) ? "Mismatch!" : "";
::Loki::Printf( "Object: [%u] Thread: [%u] Value: [%u] %s\n" )
( m_index )( threadIndex )( m_value )( message );
}
// ----------------------------------------------------------------------------
typedef ::std::vector< LockableObject * > LockableObjects;
LockableObjects & GetLockableObjects( void )
{
static LockableObjects objects;
return objects;
}
// ----------------------------------------------------------------------------
LockableObject * GetLockableObject( unsigned int index )
{
LockableObjects & objects = GetLockableObjects();
if ( objects.size() <= index )
return NULL;
LockableObject * object = objects[ index ];
return object;
}
// ----------------------------------------------------------------------------
void * RunObjectTest( void * p )
{
const unsigned int threadIndex = reinterpret_cast< unsigned int >( p );
assert( threadIndex < ThreadCount );
unsigned int failCount = 0;
for ( unsigned int ii = 0; ii < ObjectCount; ++ii )
{
LockableObject * object = GetLockableObject( ii );
assert( NULL != object );
LockableObject::Lock lock( *object );
(void)lock;
object->SetValue( threadIndex );
object->DoSomething();
object->Print( threadIndex );
object->DoSomething();
const unsigned int value = object->GetValue();
if ( value != threadIndex )
++failCount;
}
FailCounts[ threadIndex ] = failCount;
return NULL;
}
// ----------------------------------------------------------------------------
void DoObjectLockTest( void )
{
cout << "Starting DoObjectLockTest" << endl;
LockableObjects & objects = GetLockableObjects();
objects.reserve( ObjectCount );
for ( unsigned int ii = 0; ii < ObjectCount; ++ii )
{
LockableObject * object = new LockableObject( ii );
objects.push_back( object );
}
{
ThreadPool pool;
pool.Create( ThreadCount, &RunObjectTest );
pool.Start();
pool.Join();
}
unsigned int totalFails = 0;
for ( unsigned int ii = 0; ii < ThreadCount; ++ii )
{
const unsigned int failCount = FailCounts[ ii ];
::Loki::Printf( "Thread: [%u] Failures: [%u]\n" )( ii )( failCount );
totalFails += failCount;
}
const char * result = ( 0 == totalFails ) ? "Passed" : "FAILED";
cout << "Finished DoObjectLockTest. Total Fails: " << totalFails << " Result: "
<< result << endl;
}
// ----------------------------------------------------------------------------
class LockableClass : public ::Loki::ClassLevelLockable< LockableClass >
{
public:
typedef ::Loki::ClassLevelLockable< LockableClass > BaseClass;
explicit LockableClass( unsigned int index ) : BaseClass(), m_index( index ) {}
~LockableClass( void ) {}
unsigned int GetIndex( void ) const { return m_index; }
void Print( unsigned int threadIndex );
private:
const unsigned int m_index;
};
// ----------------------------------------------------------------------------
void LockableClass::Print( unsigned int threadIndex )
{
assert( NULL != this );
DO; ::Loki::Printf( "%u: %u: -----\n" )( m_index )( threadIndex );
DO; ::Loki::Printf( "%u: %u: ----\n" )( m_index )( threadIndex );
DO; ::Loki::Printf( "%u: %u: ---\n" )( m_index )( threadIndex );
DO; ::Loki::Printf( "%u: %u: --\n" )( m_index )( threadIndex );
DO; ::Loki::Printf( "%u: %u: -\n" )( m_index )( threadIndex );
DO; ::Loki::Printf( "%u: %u: \n" )( m_index )( threadIndex );
}
// ----------------------------------------------------------------------------
typedef ::std::vector< LockableClass * > LockableClasses;
LockableClasses & GetLockableClasses( void )
{
static LockableClasses objects;
return objects;
}
// ----------------------------------------------------------------------------
LockableClass * GetLockableClass( unsigned int index )
{
LockableClasses & objects = GetLockableClasses();
if ( objects.size() <= index )
return NULL;
LockableClass * object = objects[ index ];
return object;
}
// ----------------------------------------------------------------------------
void * RunClassTest( void * p )
{
const unsigned int threadIndex = reinterpret_cast< unsigned int >( p );
assert( threadIndex < ThreadCount );
for ( unsigned int ii = 0; ii < ClassCount; ++ii )
{
LockableClass * object = GetLockableClass( ii );
assert( NULL != object );
LockableClass::Lock lock( *object );
(void)lock;
object->Print( threadIndex );
}
return NULL;
}
// ----------------------------------------------------------------------------
void DoClassLockTest( void )
{
cout << "Starting DoClassLockTest" << endl;
LockableClasses & objects = GetLockableClasses();
objects.reserve( ClassCount );
for ( unsigned int ii = 0; ii < ClassCount; ++ii )
{
LockableClass * object = new LockableClass( ii );
objects.push_back( object );
}
{
ThreadPool pool;
pool.Create( ThreadCount, &RunClassTest );
pool.Start();
pool.Join();
}
cout << "Finished DoClassLockTest" << endl;
}
// ----------------------------------------------------------------------------
int main( int argc, const char * const argv[] )
{
(void)argc;
(void)argv;
char ender;
DoObjectLockTest();
cout << "Press <Enter> key to continue. ";
cin.get( ender );
DoClassLockTest();
cout << "Press <Enter> key to finish. ";
cin.get( ender );
return 0;
}
// ----------------------------------------------------------------------------