013ffed520
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@654 7ec92016-0320-0410-acc4-a06ded1c099a
1506 lines
40 KiB
C++
1506 lines
40 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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// The Loki Library
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// Copyright (c) 2006 Rich Sposato
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// The copyright on this file is protected under the terms of the MIT license.
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//
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// Permission to use, copy, modify, distribute and sell this software for any
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// purpose is hereby granted without fee, provided that the above copyright
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// notice appear in all copies and that both that copyright notice and this
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// permission notice appear in supporting documentation.
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// The author makes no representations about the
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// suitability of this software for any purpose. It is provided "as is"
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// without express or implied warranty.
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////////////////////////////////////////////////////////////////////////////////
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#ifndef LOKI_STRONG_PTR_H
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#define LOKI_STRONG_PTR_H
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#include <loki/SmartPtr.h>
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//#include <loki/LockingPtr.h>
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////////////////////////////////////////////////////////////////////////////////
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///
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/// \par Terminology
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/// These terms are used within this file's comments.
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/// -# StrongPtr : Class used to implement both strong and weak pointers. The
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/// second template parameter determines if a StrongPtr is weak or strong.
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/// -# Strong pointer : A pointer that claims ownership of a shared object.
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/// When the last strong copointer dies, the object is destroyed even if
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/// there are weak copointers.
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/// -# Weak pointer : A pointer that does not own the shared object it points
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/// to. It only destroys the shared object if there no strong copointers
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/// exist when it dies.
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/// -# Copointers : All the pointers that refer to the same shared object.
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/// The copointers must have the same ownership policy, but the other
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/// policies may be different.
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/// -# Pointee : The shared object.
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///
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/// \par OwnershipPolicy
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/// The ownership policy has the pointer to the actual object, and it also
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/// keeps track of the strong and weak copointers so that it can know if any
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/// strong copointers remain. The plain pointer it maintains is stored as a
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/// void pointer, which allows the ownership policy classes to be monolithic
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/// classes instead of template classes. As monolithic classes, they reduce
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/// amount of code-bloat.
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///
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/// \par Writing Your Own OwnershipPolicy
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/// If you write your own policy, you must implement these 12 functions:
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/// -# explicit YourPolicy( bool strong )
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/// -# YourPolicy( void * p, bool strong )
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/// -# YourPolicy( const YourPolicy & rhs, bool strong )
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/// -# bool Release( bool strong )
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/// -# void Increment( bool strong )
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/// -# bool Decrement( bool strong )
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/// -# bool HasStrongPointer( void ) const
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/// -# void Swap( YourPolicy & rhs )
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/// -# void SetPointer( void * p )
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/// -# void ZapPointer( void )
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/// -# void * GetPointer( void ) const
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/// -# void * & GetPointerRef( void ) const
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/// It is strongly recommended that all 12 of these functions be protected
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/// instead of public. These two functions are optional for single-threaded
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/// policies, but required for multi-threaded policies:
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/// -# void Lock( void ) const
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/// -# void Unlock( void ) const
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/// This function is entirely optional:
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/// -# bool Merge( TwoRefLinks & rhs )
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///
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/// \par DeletePolicy
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/// The delete policy provides a mechanism to destroy an object and a default
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/// value for an uninitialized pointer. You can override this policy with
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/// your own when using the Singleton, NullObject, or Prototype design
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/// patterns.
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///
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/// \par Writing Your Own DeletePolicy
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/// If you write your own policy, you must implement these 3 functions:
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/// -# void static Delete( const P * p )
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/// -# static P * Default( void )
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/// -# void Swap( YourResetPolicy & )
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///
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/// \par ResetPolicy
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/// A reset policy tells the ReleaseAll and ResetAll functions whether they
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/// should release or reset the StrongPtr copointers. These functions do
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/// not affect just one StrongPtr, but all copointers. That is unlike
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/// SmartPtr where the Release and Reset functions only affect 1 SmartPtr,
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/// and leave all copointers untouched. A useful trick you can do with the
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/// ResetPolicy is to not allow reset when a strong pointer exists, and then
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/// use the NoCheck policy for all strong pointers. The reset policy
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/// guarantees the strong pointers always have a valid pointee, so checking
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/// is not required; but weak pointers may still require checking.
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///
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/// \par Writing Your Own ResetPolicy
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/// If you write your own policy, you must implement these 2 functions:
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/// -# bool OnReleaseAll( bool ) const
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/// -# bool OnResetAll( bool ) const
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/// The bool parameter means that this was called with a strong pointer or
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/// one of its copointers is strong. The return value means the pointer
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/// can be reset or released.
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///
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/// \defgroup StrongPointerOwnershipGroup StrongPtr Ownership policies
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/// \ingroup SmartPointerGroup
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/// \defgroup StrongPointerDeleteGroup Delete policies
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/// \ingroup SmartPointerGroup
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/// \defgroup StrongPointerResetGroup Reset policies
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/// \ingroup SmartPointerGroup
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////////////////////////////////////////////////////////////////////////////////
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namespace Loki
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{
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////////////////////////////////////////////////////////////////////////////////
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/// \class DeleteUsingFree
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///
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/// \ingroup StrongPointerDeleteGroup
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/// Implementation of the DeletePolicy used by StrongPtr. Uses explicit call
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/// to T's destructor followed by call to free. This policy is useful for
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/// managing the lifetime of pointers to structs returned by C functions.
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////////////////////////////////////////////////////////////////////////////////
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template < class P >
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class DeleteUsingFree
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{
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public:
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inline void static Delete( const P * p )
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{
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if ( 0 != p )
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{
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p->~P();
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::free( p );
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}
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}
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/// Provides default value to initialize the pointer
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inline static P * Default( void )
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{
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return 0;
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}
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inline void Swap( DeleteUsingFree & ) {}
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};
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////////////////////////////////////////////////////////////////////////////////
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/// \class DeleteNothing
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///
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/// \ingroup StrongPointerDeleteGroup
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/// Implementation of the DeletePolicy used by StrongPtr. This will never
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/// delete anything. You can use this policy with pointers to an undefined
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/// type or a pure interface class with a protected destructor.
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////////////////////////////////////////////////////////////////////////////////
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template < class P >
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class DeleteNothing
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{
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public:
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inline static void Delete( const P * )
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{
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// Do nothing at all!
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}
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inline static P * Default( void )
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{
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return 0;
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}
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inline void Swap( DeleteNothing & ) {}
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};
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////////////////////////////////////////////////////////////////////////////////
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/// \class DeleteSingle
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///
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/// \ingroup StrongPointerDeleteGroup
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/// Implementation of the DeletePolicy used by StrongPtr. This deletes just
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/// one shared object. This is the default class for the DeletePolicy.
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////////////////////////////////////////////////////////////////////////////////
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template < class P >
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class DeleteSingle
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{
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public:
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inline static void Delete( const P * p )
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{
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/** @note If you see an error message about a negative subscript, that
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means your are attempting to use Loki to delete an incomplete type.
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Please don't use this policy with incomplete types; you may want to
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use DeleteNothing instead.
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*/
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typedef char Type_Must_Be_Defined[ sizeof(P) ? 1 : -1 ];
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delete p;
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}
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inline static P * Default( void )
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{
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return 0;
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}
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inline void Swap( DeleteSingle & ) {}
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};
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////////////////////////////////////////////////////////////////////////////////
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/// \class DeleteArray
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///
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/// \ingroup StrongPointerDeleteGroup
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/// Implementation of the DeletePolicy used by StrongPtr. This deletes an
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/// array of shared objects.
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////////////////////////////////////////////////////////////////////////////////
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template < class P >
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class DeleteArray
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{
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public:
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inline static void Delete( const P * p )
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{
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/** @note If you see an error message about a negative subscript, that
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means your are attempting to use Loki to delete an incomplete type.
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Please don't use this policy with incomplete types; you may want to
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use DeleteNothing instead.
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*/
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typedef char Type_Must_Be_Defined[ sizeof(P) ? 1 : -1 ];
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delete [] p;
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}
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inline static P * Default( void )
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{
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return 0;
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}
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inline void Swap( DeleteArray & ) {}
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};
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////////////////////////////////////////////////////////////////////////////////
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/// \class CantResetWithStrong
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///
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/// \ingroup StrongPointerResetGroup
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/// Implementation of the ResetPolicy used by StrongPtr. This is the default
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/// ResetPolicy for StrongPtr. It forbids reset and release only if a strong
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/// copointer exists.
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////////////////////////////////////////////////////////////////////////////////
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template < class P >
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struct CantResetWithStrong
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{
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inline bool OnReleaseAll( bool hasStrongPtr ) const
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{
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return ! hasStrongPtr;
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}
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inline bool OnResetAll( bool hasStrongPtr ) const
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{
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return ! hasStrongPtr;
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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/// \class AllowReset
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///
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/// \ingroup StrongPointerResetGroup
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/// Implementation of the ResetPolicy used by StrongPtr. It allows reset and
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/// release under any circumstance.
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////////////////////////////////////////////////////////////////////////////////
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template < class P >
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struct AllowReset
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{
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inline bool OnReleaseAll( bool ) const
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{
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return true;
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}
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inline bool OnResetAll( bool ) const
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{
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return true;
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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/// \class NeverReset
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///
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/// \ingroup StrongPointerResetGroup
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/// Implementation of the ResetPolicy used by StrongPtr. It forbids reset and
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/// release under any circumstance.
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////////////////////////////////////////////////////////////////////////////////
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template < class P >
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struct NeverReset
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{
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inline bool OnReleaseAll( bool ) const
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{
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return false;
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}
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inline bool OnResetAll( bool ) const
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{
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return false;
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}
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};
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// ----------------------------------------------------------------------------
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namespace Private
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{
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////////////////////////////////////////////////////////////////////////////////
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/// \class TwoRefCountInfo
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///
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/// \ingroup StrongPointerOwnershipGroup
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/// Implementation detail for reference counting strong and weak pointers.
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/// It maintains a void pointer and 2 reference counts. Since it is just a
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/// class for managing implementation details, it is not intended to be used
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/// directly - which is why it is in a private namespace. Each instance is a
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/// shared resource for all copointers, and there should be only one of these
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/// for each set of copointers. This class is small, trivial, and inline.
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////////////////////////////////////////////////////////////////////////////////
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class LOKI_EXPORT TwoRefCountInfo
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{
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public:
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inline explicit TwoRefCountInfo( bool strong )
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: m_pointer( 0 )
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, m_strongCount( strong ? 1 : 0 )
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, m_weakCount( strong ? 0 : 1 )
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{
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}
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inline TwoRefCountInfo( void * p, bool strong )
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: m_pointer( p )
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, m_strongCount( strong ? 1 : 0 )
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, m_weakCount( strong ? 0 : 1 )
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{
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}
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inline ~TwoRefCountInfo( void )
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{
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assert( 0 == m_strongCount );
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assert( 0 == m_weakCount );
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}
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inline bool HasStrongPointer( void ) const
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{
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return ( 0 < m_strongCount );
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}
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inline bool HasWeakPointer( void ) const
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{
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return ( 0 < m_weakCount );
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}
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inline void IncStrongCount( void )
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{
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++m_strongCount;
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}
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inline void IncWeakCount( void )
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{
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++m_weakCount;
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}
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inline void DecStrongCount( void )
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{
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assert( 0 < m_strongCount );
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--m_strongCount;
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}
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inline void DecWeakCount( void )
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{
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assert( 0 < m_weakCount );
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--m_weakCount;
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}
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inline void ZapPointer( void )
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{
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m_pointer = 0;
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}
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void SetPointer( void * p )
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{
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m_pointer = p;
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}
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inline void * GetPointer( void ) const
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{
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return m_pointer;
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}
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inline void * & GetPointerRef( void ) const
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{
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return const_cast< void * & >( m_pointer );
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}
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private:
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/// Copy-constructor not implemented.
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TwoRefCountInfo( const TwoRefCountInfo & );
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/// Copy-assignment operator not implemented.
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TwoRefCountInfo & operator = ( const TwoRefCountInfo & );
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void * m_pointer;
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unsigned int m_strongCount;
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unsigned int m_weakCount;
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};
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////////////////////////////////////////////////////////////////////////////////
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/// \class LockableTwoRefCountInfo
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///
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/// \ingroup StrongPointerOwnershipGroup
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/// Implementation detail for thread-safe reference counting for strong and
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/// weak pointers. It uses TwoRefCountInfo to manage the pointer and counts.
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/// All this does is provide a thread safety mechanism. Since it is just a
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/// class for managing implementation details, it is not intended to be used
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/// directly - which is why it is in a private namespace. Each instance is a
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/// shared resource for all copointers, and there should be only one of these
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/// for each set of copointers. This class is small, trivial, and inline.
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////////////////////////////////////////////////////////////////////////////////
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class LOKI_EXPORT LockableTwoRefCountInfo
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: private Loki::Private::TwoRefCountInfo
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{
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public:
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inline explicit LockableTwoRefCountInfo( bool strong )
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: TwoRefCountInfo( strong )
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, m_Mutex()
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{
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}
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LockableTwoRefCountInfo( void * p, bool strong )
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: TwoRefCountInfo( p, strong )
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, m_Mutex()
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{
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}
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inline ~LockableTwoRefCountInfo( void )
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{
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}
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inline void Lock( void ) const
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{
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m_Mutex.Lock();
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}
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inline void Unlock( void ) const
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{
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m_Mutex.Unlock();
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}
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inline bool HasStrongPointer( void ) const
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{
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m_Mutex.Lock();
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const bool has = TwoRefCountInfo::HasStrongPointer();
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m_Mutex.Unlock();
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return has;
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}
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inline bool HasWeakPointer( void ) const
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{
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m_Mutex.Lock();
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const bool has = TwoRefCountInfo::HasWeakPointer();
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m_Mutex.Unlock();
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return has;
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}
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inline void IncStrongCount( void )
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{
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m_Mutex.Lock();
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TwoRefCountInfo::IncStrongCount();
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m_Mutex.Unlock();
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}
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inline void IncWeakCount( void )
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{
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m_Mutex.Lock();
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TwoRefCountInfo::IncWeakCount();
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m_Mutex.Unlock();
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}
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inline void DecStrongCount( void )
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{
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m_Mutex.Lock();
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TwoRefCountInfo::DecStrongCount();
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m_Mutex.Unlock();
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}
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inline void DecWeakCount( void )
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{
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m_Mutex.Lock();
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TwoRefCountInfo::DecWeakCount();
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m_Mutex.Unlock();
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}
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inline void ZapPointer( void )
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{
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m_Mutex.Lock();
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TwoRefCountInfo::ZapPointer();
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m_Mutex.Unlock();
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}
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void SetPointer( void * p )
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{
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m_Mutex.Lock();
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TwoRefCountInfo::SetPointer( p );
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m_Mutex.Unlock();
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}
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inline void * GetPointer( void ) const
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{
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return TwoRefCountInfo::GetPointer();
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}
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inline void * & GetPointerRef( void ) const
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{
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return TwoRefCountInfo::GetPointerRef();
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}
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private:
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/// Default constructor is not available.
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LockableTwoRefCountInfo( void );
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/// Copy constructor is not available.
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LockableTwoRefCountInfo( const LockableTwoRefCountInfo & );
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/// Copy-assignment operator is not available.
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LockableTwoRefCountInfo & operator = ( const LockableTwoRefCountInfo & );
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mutable LOKI_DEFAULT_MUTEX m_Mutex;
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};
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} // end namespace Private
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////////////////////////////////////////////////////////////////////////////////
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/// \class TwoRefCounts
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///
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/// \ingroup StrongPointerOwnershipGroup
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/// This implementation of StrongPtr's OwnershipPolicy uses a pointer to a
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/// shared instance of TwoRefCountInfo. This is the default policy for
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/// OwnershipPolicy. Some functions are trivial enough to be inline, while
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/// others are implemented elsewhere. It is not thread safe, and is intended
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/// for single-threaded environments.
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////////////////////////////////////////////////////////////////////////////////
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class LOKI_EXPORT TwoRefCounts
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{
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protected:
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explicit TwoRefCounts( bool strong );
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TwoRefCounts( const void * p, bool strong );
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TwoRefCounts( const TwoRefCounts & rhs, bool strong ) :
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m_counts( rhs.m_counts )
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{
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Increment( strong );
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}
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inline bool Release( bool strong )
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{
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return Decrement( strong );
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}
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void Increment( bool strong );
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bool Decrement( bool strong );
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bool HasStrongPointer( void ) const
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{
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return m_counts->HasStrongPointer();
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}
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void Swap( TwoRefCounts & rhs );
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void SetPointer( void * p )
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{
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m_counts->SetPointer( p );
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}
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void ZapPointer( void );
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inline void * & GetPointerRef( void ) const
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{
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return m_counts->GetPointerRef();
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}
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public:
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inline void * GetPointer( void ) const
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{
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return m_counts->GetPointer();
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}
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private:
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TwoRefCounts( void );
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TwoRefCounts & operator = ( const TwoRefCounts & );
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/// Pointer to all shared data.
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Loki::Private::TwoRefCountInfo * m_counts;
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};
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////////////////////////////////////////////////////////////////////////////////
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/// \class LockableTwoRefCounts
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///
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/// \ingroup StrongPointerOwnershipGroup
|
|
/// This implementation of StrongPtr's OwnershipPolicy uses a pointer to a
|
|
/// shared instance of LockableTwoRefCountInfo. It behaves very similarly to
|
|
/// TwoRefCounts, except that it provides thread-safety. Some functions are
|
|
/// trivial enough to be inline, while others are implemented elsewhere.
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class LOKI_EXPORT LockableTwoRefCounts
|
|
{
|
|
protected:
|
|
|
|
explicit LockableTwoRefCounts( bool strong );
|
|
|
|
LockableTwoRefCounts( const void * p, bool strong );
|
|
|
|
LockableTwoRefCounts( const LockableTwoRefCounts & rhs, bool strong ) :
|
|
m_counts( rhs.m_counts )
|
|
{
|
|
Increment( strong );
|
|
}
|
|
|
|
inline void Lock( void ) const
|
|
{
|
|
m_counts->Lock();
|
|
}
|
|
|
|
inline void Unlock( void ) const
|
|
{
|
|
m_counts->Unlock();
|
|
}
|
|
|
|
inline bool Release( bool strong )
|
|
{
|
|
return Decrement( strong );
|
|
}
|
|
|
|
void Increment( bool strong );
|
|
|
|
bool Decrement( bool strong );
|
|
|
|
bool HasStrongPointer( void ) const
|
|
{
|
|
return m_counts->HasStrongPointer();
|
|
}
|
|
|
|
void Swap( LockableTwoRefCounts & rhs );
|
|
|
|
void SetPointer( void * p )
|
|
{
|
|
m_counts->SetPointer( p );
|
|
}
|
|
|
|
void ZapPointer( void );
|
|
|
|
inline void * GetPointer( void ) const
|
|
{
|
|
return m_counts->GetPointer();
|
|
}
|
|
|
|
inline void * & GetPointerRef( void ) const
|
|
{
|
|
return m_counts->GetPointerRef();
|
|
}
|
|
|
|
private:
|
|
LockableTwoRefCounts( void );
|
|
LockableTwoRefCounts & operator = ( const LockableTwoRefCounts & );
|
|
|
|
/// Pointer to all shared data.
|
|
Loki::Private::LockableTwoRefCountInfo * m_counts;
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// \class TwoRefLinks
|
|
///
|
|
/// \ingroup StrongPointerOwnershipGroup
|
|
/// This implementation of StrongPtr's OwnershipPolicy uses a doubly-linked
|
|
/// cycle of copointers to a shared object. Some functions are trivial enough
|
|
/// to be inline, while others are implemented in elsewhere. It is not thread
|
|
/// safe, and is intended for single-threaded environments.
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class LOKI_EXPORT TwoRefLinks
|
|
{
|
|
protected:
|
|
|
|
inline explicit TwoRefLinks( bool strong )
|
|
: m_pointer( 0 )
|
|
, m_strong( strong )
|
|
{
|
|
m_prev = m_next = this;
|
|
}
|
|
|
|
TwoRefLinks( const void * p, bool strong );
|
|
|
|
TwoRefLinks( const TwoRefLinks & rhs, bool strong );
|
|
|
|
bool Release( bool strong );
|
|
|
|
void Swap( TwoRefLinks & rhs );
|
|
|
|
bool Merge( TwoRefLinks & rhs );
|
|
|
|
bool HasStrongPointer( void ) const;
|
|
|
|
inline void ZapPointer( void )
|
|
{
|
|
ZapAllNodes();
|
|
}
|
|
|
|
void SetPointer( void * p );
|
|
|
|
inline void * GetPointer( void ) const
|
|
{
|
|
return m_pointer;
|
|
}
|
|
|
|
inline void * & GetPointerRef( void ) const
|
|
{
|
|
return const_cast< void * & >( m_pointer );
|
|
}
|
|
|
|
private:
|
|
static unsigned int CountPrevCycle( const TwoRefLinks * pThis );
|
|
static unsigned int CountNextCycle( const TwoRefLinks * pThis );
|
|
|
|
/// Not implemented.
|
|
TwoRefLinks( void );
|
|
/// Not implemented.
|
|
TwoRefLinks & operator = ( const TwoRefLinks & );
|
|
|
|
bool HasPrevNode( const TwoRefLinks * p ) const;
|
|
bool HasNextNode( const TwoRefLinks * p ) const;
|
|
bool AllNodesHaveSamePointer( void ) const;
|
|
void ZapAllNodes( void );
|
|
|
|
void * m_pointer;
|
|
mutable TwoRefLinks * m_prev;
|
|
mutable TwoRefLinks * m_next;
|
|
const bool m_strong;
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// \class StrongPtr
|
|
///
|
|
/// \ingroup SmartPointerGroup
|
|
///
|
|
/// \param Strong default = true,
|
|
/// \param OwnershipPolicy default = TwoRefCounts,
|
|
/// \param ConversionPolicy default = DisallowConversion,
|
|
/// \param CheckingPolicy default = AssertCheck,
|
|
/// \param ResetPolicy default = CantResetWithStrong,
|
|
/// \param DeletePolicy default = DeleteSingle
|
|
/// \param ConstnessPolicy default = LOKI_DEFAULT_CONSTNESS
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
template
|
|
<
|
|
typename T,
|
|
bool Strong = true,
|
|
class OwnershipPolicy = Loki::TwoRefCounts,
|
|
class ConversionPolicy = Loki::DisallowConversion,
|
|
template < class > class CheckingPolicy = Loki::AssertCheck,
|
|
template < class > class ResetPolicy = Loki::CantResetWithStrong,
|
|
template < class > class DeletePolicy = Loki::DeleteSingle,
|
|
template < class > class ConstnessPolicy = Loki::LOKI_DEFAULT_CONSTNESS
|
|
>
|
|
class StrongPtr
|
|
: public OwnershipPolicy
|
|
, public ConversionPolicy
|
|
, public CheckingPolicy< T * >
|
|
, public ResetPolicy< T >
|
|
, public DeletePolicy< T >
|
|
{
|
|
typedef ConversionPolicy CP;
|
|
typedef CheckingPolicy< T * > KP;
|
|
typedef ResetPolicy< T > RP;
|
|
typedef DeletePolicy< T > DP;
|
|
|
|
public:
|
|
|
|
typedef OwnershipPolicy OP;
|
|
|
|
typedef T * StoredType; // the type of the pointer
|
|
typedef T * PointerType; // type returned by operator->
|
|
typedef T & ReferenceType; // type returned by operator*
|
|
|
|
typedef typename ConstnessPolicy< T >::Type * ConstPointerType;
|
|
typedef typename ConstnessPolicy< T >::Type & ConstReferenceType;
|
|
|
|
private:
|
|
struct NeverMatched;
|
|
|
|
#ifdef LOKI_SMARTPTR_CONVERSION_CONSTRUCTOR_POLICY
|
|
typedef typename Select< CP::allow, const StoredType&, NeverMatched>::Result ImplicitArg;
|
|
typedef typename Select<!CP::allow, const StoredType&, NeverMatched>::Result ExplicitArg;
|
|
#else
|
|
typedef const StoredType& ImplicitArg;
|
|
typedef typename Select<false, const StoredType&, NeverMatched>::Result ExplicitArg;
|
|
#endif
|
|
|
|
public:
|
|
|
|
StrongPtr( void ) : OP( Strong )
|
|
{
|
|
KP::OnDefault( GetPointer() );
|
|
}
|
|
|
|
explicit StrongPtr( ExplicitArg p ) : OP( p, Strong )
|
|
{
|
|
KP::OnInit( GetPointer() );
|
|
}
|
|
|
|
StrongPtr( ImplicitArg p ) : OP( p, Strong )
|
|
{
|
|
KP::OnInit( GetPointer() );
|
|
}
|
|
|
|
StrongPtr( const StrongPtr & rhs )
|
|
: OP( rhs, Strong ), CP( rhs ), KP( rhs ), DP( rhs )
|
|
{
|
|
}
|
|
|
|
template
|
|
<
|
|
typename T1,
|
|
bool S1,
|
|
class OP1,
|
|
class CP1,
|
|
template < class > class KP1,
|
|
template < class > class RP1,
|
|
template < class > class DP1,
|
|
template < class > class CNP1
|
|
>
|
|
StrongPtr(
|
|
const StrongPtr< T1, S1, OP1, CP1, KP1, RP1, DP1, CNP1 > & rhs )
|
|
: OP( rhs, Strong )
|
|
{
|
|
}
|
|
|
|
template
|
|
<
|
|
typename T1,
|
|
bool S1,
|
|
class OP1,
|
|
class CP1,
|
|
template < class > class KP1,
|
|
template < class > class RP1,
|
|
template < class > class DP1,
|
|
template < class > class CNP1
|
|
>
|
|
StrongPtr(
|
|
StrongPtr< T1, S1, OP1, CP1, KP1, RP1, DP1, CNP1 > & rhs )
|
|
: OP( rhs, Strong )
|
|
{
|
|
}
|
|
|
|
StrongPtr( RefToValue< StrongPtr > rhs )
|
|
: OP( rhs, Strong ), KP( rhs ), CP( rhs ), DP( rhs )
|
|
{
|
|
}
|
|
|
|
operator RefToValue< StrongPtr >( void )
|
|
{
|
|
return RefToValue< StrongPtr >( *this );
|
|
}
|
|
|
|
StrongPtr & operator = ( const StrongPtr & rhs )
|
|
{
|
|
if ( GetPointer() != rhs.GetPointer() )
|
|
{
|
|
StrongPtr temp( rhs );
|
|
temp.Swap( *this );
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
StrongPtr & operator = ( T * p )
|
|
{
|
|
if ( GetPointer() != p )
|
|
{
|
|
StrongPtr temp( p );
|
|
Swap( temp );
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
template
|
|
<
|
|
typename T1,
|
|
bool S1,
|
|
class OP1,
|
|
class CP1,
|
|
template < class > class KP1,
|
|
template < class > class RP1,
|
|
template < class > class DP1,
|
|
template < class > class CNP1
|
|
>
|
|
StrongPtr & operator = (
|
|
const StrongPtr< T1, S1, OP1, CP1, KP1, RP1, DP1, CNP1 > & rhs )
|
|
{
|
|
if ( GetPointer() != rhs.GetPointer() )
|
|
{
|
|
StrongPtr temp( rhs );
|
|
temp.Swap( *this );
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
bool IsStrong( void ) const
|
|
{
|
|
return Strong;
|
|
}
|
|
|
|
void Swap( StrongPtr & rhs )
|
|
{
|
|
OP::Swap( rhs );
|
|
CP::Swap( rhs );
|
|
KP::Swap( rhs );
|
|
DP::Swap( rhs );
|
|
}
|
|
|
|
~StrongPtr()
|
|
{
|
|
if ( OP::Release( Strong ) )
|
|
{
|
|
// Must zap the pointer before deleteing the object. Otherwise a
|
|
// cycle of weak pointers will lead to recursion, which leads to
|
|
// to deleting the shared object multiple times, which leads to
|
|
// undefined behavior. Therefore, this must get pointer before
|
|
// zapping it, and then delete the temp pointer.
|
|
T * p = GetPointer();
|
|
if ( p != 0 )
|
|
{
|
|
OP::ZapPointer();
|
|
DP::Delete( p );
|
|
}
|
|
}
|
|
}
|
|
|
|
friend bool ReleaseAll( StrongPtr & sp,
|
|
typename StrongPtr::StoredType & p )
|
|
{
|
|
if ( !sp.RP::OnReleaseAll( sp.IsStrong() || sp.OP::HasStrongPointer() ) )
|
|
{
|
|
return false;
|
|
}
|
|
p = sp.GetPointer();
|
|
sp.OP::SetPointer( sp.DP::Default() );
|
|
return true;
|
|
}
|
|
|
|
friend bool ResetAll( StrongPtr & sp,
|
|
typename StrongPtr::StoredType p )
|
|
{
|
|
if ( sp.OP::GetPointer() == p )
|
|
{
|
|
return true;
|
|
}
|
|
if ( !sp.RP::OnResetAll( sp.IsStrong() || sp.OP::HasStrongPointer() ) )
|
|
{
|
|
return false;
|
|
}
|
|
sp.DP::Delete( sp.GetPointer() );
|
|
sp.OP::SetPointer( p );
|
|
return true;
|
|
}
|
|
|
|
/** Merges ownership of two StrongPtr's that point to same shared object
|
|
but are not copointers. Requires Merge function in OwnershipPolicy.
|
|
\return True for success, false if not pointer to same object.
|
|
*/
|
|
template
|
|
<
|
|
typename T1,
|
|
bool S1,
|
|
class OP1,
|
|
class CP1,
|
|
template < class > class KP1,
|
|
template < class > class RP1,
|
|
template < class > class DP1,
|
|
template < class > class CNP1
|
|
>
|
|
bool Merge( StrongPtr< T1, S1, OP1, CP1, KP1, RP1, DP1, CNP1 > & rhs )
|
|
{
|
|
if ( OP::GetPointer() != rhs.OP::GetPointer() )
|
|
{
|
|
return false;
|
|
}
|
|
return OP::Merge( rhs );
|
|
}
|
|
|
|
/** Locks StrongPtr so other threads can't affect pointer. Requires the
|
|
OwnershipPolicy to have Lock function.
|
|
*/
|
|
void Lock( void )
|
|
{
|
|
OP::Lock();
|
|
}
|
|
|
|
/** Unlocks StrongPtr so other threads can affect pointer. Requires the
|
|
OwnershipPolicy to have Unlock function.
|
|
*/
|
|
void Unlock( void )
|
|
{
|
|
OP::Unlock();
|
|
}
|
|
|
|
PointerType operator -> ()
|
|
{
|
|
KP::OnDereference( GetPointer() );
|
|
return GetPointer();
|
|
}
|
|
|
|
ConstPointerType operator -> () const
|
|
{
|
|
KP::OnDereference( GetPointer() );
|
|
return GetPointer();
|
|
}
|
|
|
|
ReferenceType operator * ()
|
|
{
|
|
KP::OnDereference( GetPointer() );
|
|
return * GetPointer();
|
|
}
|
|
|
|
ConstReferenceType operator * () const
|
|
{
|
|
KP::OnDereference( GetPointer() );
|
|
return * GetPointer();
|
|
}
|
|
|
|
/// Equality comparison operator is templated to handle ambiguity.
|
|
template
|
|
<
|
|
typename T1,
|
|
bool S1,
|
|
class OP1,
|
|
class CP1,
|
|
template < class > class KP1,
|
|
template < class > class RP1,
|
|
template < class > class DP1,
|
|
template < class > class CNP1
|
|
>
|
|
bool operator == (
|
|
const StrongPtr< T1, S1, OP1, CP1, KP1, RP1, DP1, CNP1 > & rhs ) const
|
|
{
|
|
return ( GetPointer() == rhs.GetPointer() );
|
|
}
|
|
|
|
/// Inequality comparison operator is templated to handle ambiguity.
|
|
template
|
|
<
|
|
typename T1,
|
|
bool S1,
|
|
class OP1,
|
|
class CP1,
|
|
template < class > class KP1,
|
|
template < class > class RP1,
|
|
template < class > class DP1,
|
|
template < class > class CNP1
|
|
>
|
|
bool operator != (
|
|
const StrongPtr< T1, S1, OP1, CP1, KP1, RP1, DP1, CNP1 > & rhs ) const
|
|
{
|
|
return ( GetPointer() != rhs.GetPointer() );
|
|
}
|
|
|
|
/// Less-than comparison operator is templated to handle ambiguity.
|
|
template
|
|
<
|
|
typename T1,
|
|
bool S1,
|
|
class OP1,
|
|
class CP1,
|
|
template < class > class KP1,
|
|
template < class > class RP1,
|
|
template < class > class DP1,
|
|
template < class > class CNP1
|
|
>
|
|
bool operator < (
|
|
const StrongPtr< T1, S1, OP1, CP1, KP1, RP1, DP1, CNP1 > & rhs ) const
|
|
{
|
|
return ( GetPointer() < rhs.GetPointer() );
|
|
}
|
|
|
|
/// Greater-than comparison operator is templated to handle ambiguity.
|
|
template
|
|
<
|
|
typename T1,
|
|
bool S1,
|
|
class OP1,
|
|
class CP1,
|
|
template < class > class KP1,
|
|
template < class > class RP1,
|
|
template < class > class DP1,
|
|
template < class > class CNP1
|
|
>
|
|
inline bool operator > (
|
|
const StrongPtr< T1, S1, OP1, CP1, KP1, RP1, DP1, CNP1 > & rhs ) const
|
|
{
|
|
return ( rhs.GetPointer() < GetPointer() );
|
|
}
|
|
|
|
/// Less-than-or-equal-to operator is templated to handle ambiguity.
|
|
template
|
|
<
|
|
typename T1,
|
|
bool S1,
|
|
class OP1,
|
|
class CP1,
|
|
template < class > class KP1,
|
|
template < class > class RP1,
|
|
template < class > class DP1,
|
|
template < class > class CNP1
|
|
>
|
|
inline bool operator <= (
|
|
const StrongPtr< T1, S1, OP1, CP1, KP1, RP1, DP1, CNP1 > & rhs ) const
|
|
{
|
|
return !( rhs.GetPointer() < GetPointer() );
|
|
}
|
|
|
|
/// Greater-than-or-equal-to operator is templated to handle ambiguity.
|
|
template
|
|
<
|
|
typename T1,
|
|
bool S1,
|
|
class OP1,
|
|
class CP1,
|
|
template < class > class KP1,
|
|
template < class > class RP1,
|
|
template < class > class DP1,
|
|
template < class > class CNP1
|
|
>
|
|
inline bool operator >= (
|
|
const StrongPtr< T1, S1, OP1, CP1, KP1, RP1, DP1, CNP1 > & rhs ) const
|
|
{
|
|
return !( GetPointer() < rhs.GetPointer() );
|
|
}
|
|
|
|
inline bool operator ! () const // Enables "if ( !sp ) ..."
|
|
{
|
|
return ( 0 == OP::GetPointer() );
|
|
}
|
|
|
|
inline PointerType GetPointer( void )
|
|
{
|
|
return reinterpret_cast< PointerType >( OP::GetPointer() );
|
|
}
|
|
|
|
inline ConstPointerType GetPointer( void ) const
|
|
{
|
|
return reinterpret_cast< ConstPointerType >( OP::GetPointer() );
|
|
}
|
|
|
|
private:
|
|
|
|
inline ReferenceType GetPointerRef( void )
|
|
{
|
|
return reinterpret_cast< ReferenceType >( OP::GetPointerRef() );
|
|
}
|
|
|
|
inline ConstReferenceType GetPointerRef( void ) const
|
|
{
|
|
return reinterpret_cast< ConstReferenceType >( OP::GetPointerRef() );
|
|
}
|
|
|
|
// Helper for enabling 'if (sp)'
|
|
struct Tester
|
|
{
|
|
Tester(int) {}
|
|
void dummy() {}
|
|
};
|
|
|
|
typedef void (Tester::*unspecified_boolean_type_)();
|
|
|
|
typedef typename Select< CP::allow, Tester, unspecified_boolean_type_ >::Result
|
|
unspecified_boolean_type;
|
|
|
|
public:
|
|
// enable 'if (sp)'
|
|
operator unspecified_boolean_type() const
|
|
{
|
|
return !*this ? 0 : &Tester::dummy;
|
|
}
|
|
|
|
private:
|
|
// Helper for disallowing automatic conversion
|
|
struct Insipid
|
|
{
|
|
Insipid(PointerType) {}
|
|
};
|
|
|
|
typedef typename Select< CP::allow, PointerType, Insipid >::Result
|
|
AutomaticConversionResult;
|
|
|
|
public:
|
|
operator AutomaticConversionResult() const
|
|
{
|
|
return GetPointer();
|
|
}
|
|
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// free comparison operators for class template StrongPtr
|
|
|
|
/// operator== for lhs = StrongPtr, rhs = raw pointer
|
|
/// \ingroup SmartPointerGroup
|
|
template
|
|
<
|
|
typename U,
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
inline bool operator == (
|
|
const StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & lhs, U * rhs )
|
|
{
|
|
return ( lhs.GetPointer() == rhs );
|
|
}
|
|
|
|
/// operator== for lhs = raw pointer, rhs = StrongPtr
|
|
/// \ingroup SmartPointerGroup
|
|
template
|
|
<
|
|
typename U,
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
inline bool operator == ( U * lhs,
|
|
const StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & rhs )
|
|
{
|
|
return ( rhs.GetPointer() == lhs );
|
|
}
|
|
|
|
/// operator!= for lhs = StrongPtr, rhs = raw pointer
|
|
/// \ingroup SmartPointerGroup
|
|
template
|
|
<
|
|
typename U,
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
inline bool operator != (
|
|
const StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & lhs, U * rhs )
|
|
{
|
|
return !( lhs.GetPointer() == rhs );
|
|
}
|
|
|
|
/// operator!= for lhs = raw pointer, rhs = StrongPtr
|
|
/// \ingroup SmartPointerGroup
|
|
template
|
|
<
|
|
typename U,
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
inline bool operator != ( U * lhs,
|
|
const StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & rhs )
|
|
{
|
|
return ( rhs.GetPointer() != lhs );
|
|
}
|
|
|
|
/// operator< for lhs = StrongPtr, rhs = raw pointer
|
|
/// \ingroup SmartPointerGroup
|
|
template
|
|
<
|
|
typename U,
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
inline bool operator < (
|
|
const StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & lhs, U * rhs )
|
|
{
|
|
return ( lhs.GetPointer() < rhs );
|
|
}
|
|
|
|
/// operator< for lhs = raw pointer, rhs = StrongPtr
|
|
/// \ingroup SmartPointerGroup
|
|
template
|
|
<
|
|
typename U,
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
inline bool operator < ( U * lhs,
|
|
const StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & rhs )
|
|
{
|
|
return ( lhs < rhs.GetPointer() );
|
|
}
|
|
|
|
// operator> for lhs = StrongPtr, rhs = raw pointer
|
|
/// \ingroup SmartPointerGroup
|
|
template
|
|
<
|
|
typename U,
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
inline bool operator > (
|
|
const StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & lhs, U * rhs )
|
|
{
|
|
return ( rhs < lhs.GetPointer() );
|
|
}
|
|
|
|
/// operator> for lhs = raw pointer, rhs = StrongPtr
|
|
/// \ingroup SmartPointerGroup
|
|
template
|
|
<
|
|
typename U,
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
inline bool operator > ( U * lhs,
|
|
const StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & rhs )
|
|
{
|
|
return ( rhs.GetPointer() < lhs );
|
|
}
|
|
|
|
/// operator<= for lhs = StrongPtr, rhs = raw pointer
|
|
/// \ingroup SmartPointerGroup
|
|
template
|
|
<
|
|
typename U,
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
inline bool operator <= (
|
|
const StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & lhs, U * rhs )
|
|
{
|
|
return !( rhs < lhs.GetPointer() );
|
|
}
|
|
|
|
/// operator<= for lhs = raw pointer, rhs = StrongPtr
|
|
/// \ingroup SmartPointerGroup
|
|
template
|
|
<
|
|
typename U,
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
inline bool operator <= ( U * lhs,
|
|
const StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & rhs )
|
|
{
|
|
return !( rhs.GetPointer() < lhs );
|
|
}
|
|
|
|
/// operator>= for lhs = StrongPtr, rhs = raw pointer
|
|
/// \ingroup SmartPointerGroup
|
|
template
|
|
<
|
|
typename U,
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
inline bool operator >= (
|
|
const StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & lhs, U * rhs )
|
|
{
|
|
return !( lhs.GetPointer() < rhs );
|
|
}
|
|
|
|
/// operator>= for lhs = raw pointer, rhs = StrongPtr
|
|
/// \ingroup SmartPointerGroup
|
|
template
|
|
<
|
|
typename U,
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
inline bool operator >= ( U * lhs,
|
|
const StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & rhs )
|
|
{
|
|
return !( lhs < rhs.GetPointer() );
|
|
}
|
|
|
|
} // namespace Loki
|
|
|
|
namespace std
|
|
{
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// specialization of std::less for StrongPtr
|
|
/// \ingroup SmartPointerGroup
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
template
|
|
<
|
|
typename T,
|
|
bool S,
|
|
class OP,
|
|
class CP,
|
|
template < class > class KP,
|
|
template < class > class RP,
|
|
template < class > class DP,
|
|
template < class > class CNP
|
|
>
|
|
struct less< Loki::StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > >
|
|
: public binary_function<
|
|
Loki::StrongPtr< T, S, OP, CP, KP, RP, DP, CNP >,
|
|
Loki::StrongPtr< T, S, OP, CP, KP, RP, DP, CNP >, bool >
|
|
{
|
|
bool operator () (
|
|
const Loki::StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & lhs,
|
|
const Loki::StrongPtr< T, S, OP, CP, KP, RP, DP, CNP > & rhs ) const
|
|
{
|
|
return less< T * >()( lhs.GetPointer(), rhs.GetPointer() );
|
|
}
|
|
};
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#endif // end file guardian
|
|
|
|
// $Log$
|
|
// Revision 1.7 2006/05/20 10:25:08 syntheticpp
|
|
// enable documentation by removing doxygen warning
|
|
//
|
|
// Revision 1.6 2006/04/21 21:45:17 rich_sposato
|
|
// Corrected comments. Added operator= function. Improved efficiency of
|
|
// dtor. Other minor changes.
|
|
//
|
|
// Revision 1.5 2006/04/19 01:04:26 rich_sposato
|
|
// Changed DeleteSingle and DeleteArray policy to not allow use of incomplete
|
|
// types.
|
|
//
|
|
// Revision 1.4 2006/04/16 14:08:46 syntheticpp
|
|
// change init order to inheritance order
|
|
//
|
|
// Revision 1.3 2006/04/16 13:36:26 syntheticpp
|
|
// gcc pedantic fix
|
|
//
|
|
// Revision 1.2 2006/04/06 06:05:20 rich_sposato
|
|
// Added LOKI_EXPORT macro.
|
|
//
|
|
// Revision 1.1 2006/04/05 22:56:58 rich_sposato
|
|
// Added StrongPtr class to Loki along with tests for StrongPtr.
|
|
//
|