3feb5442a9
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@800 7ec92016-0320-0410-acc4-a06ded1c099a
258 lines
5.8 KiB
C++
258 lines
5.8 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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// The Loki Library
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// Copyright (c) 2006 Peter Kümmel
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// Permission to use, copy, modify, distribute and sell this software for any
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// purpose is hereby granted without fee, provided that the above copyright
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// notice appear in all copies and that both that copyright notice and this
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// permission notice appear in supporting documentation.
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// The author makes no representations about the
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// suitability of this software for any purpose. It is provided "as is"
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// without express or implied warranty.
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////////////////////////////////////////////////////////////////////////////////
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// $Id$
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#include <loki/ScopeGuard.h>
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#include <vector>
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#include <string>
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#include <iostream>
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#include <assert.h>
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void HasNone( void )
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{
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}
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void HasOne( int p1 )
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{
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(void)p1;
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}
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void HasTwo( int p1, int p2 )
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{
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(void)p1;
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(void)p2;
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}
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void HasThree( int p1, int p2, int p3 )
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{
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(void)p1;
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(void)p2;
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(void)p3;
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}
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void HasFour( int p1, int p2, int p3, int p4 )
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{
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(void)p1;
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(void)p2;
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(void)p3;
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(void)p4;
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}
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void HasFive( int p1, int p2, int p3, int p4, int p5 )
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{
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(void)p1;
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(void)p2;
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(void)p3;
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(void)p4;
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(void)p5;
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}
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void Decrement( unsigned int & x )
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{
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--x;
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}
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struct UserDatabase
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{
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void AddFriend(const std::string&, const std::string&)
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{
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throw 55;
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}
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};
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class User
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{
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public:
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User(UserDatabase* db) : fCount(0), pDB_(db)
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{}
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std::string GetName() const;
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void AddFriend(User& newFriend);
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void AddFriendGuarded(User& newFriend);
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void AddFriendGuardedMacros(User& newFriend);
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size_t countFriends() const;
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void DoSomething() const;
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unsigned int fCount;
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void HasNone( void ) const;
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void HasOne( int p1 ) const;
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void HasTwo( int p1, int p2 ) const;
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void HasThree( int p1, int p2, int p3 ) const;
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void HasFour( int p1, int p2, int p3, int p4 ) const;
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void HasFive( int p1, int p2, int p3, int p4, int p5 ) const;
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private:
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void CheckIfValid( const char * function, unsigned int line ) const;
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typedef std::vector<User*> UserCont;
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UserCont friends_;
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UserDatabase* pDB_;
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};
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void User::HasNone( void ) const
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{
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}
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void User::HasOne( int p1 ) const
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{
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(void)p1;
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}
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void User::HasTwo( int p1, int p2 ) const
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{
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(void)p1;
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(void)p2;
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}
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void User::HasThree( int p1, int p2, int p3 ) const
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{
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(void)p1;
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(void)p2;
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(void)p3;
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}
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void User::HasFour( int p1, int p2, int p3, int p4 ) const
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{
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(void)p1;
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(void)p2;
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(void)p3;
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(void)p4;
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}
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void User::HasFive( int p1, int p2, int p3, int p4, int p5 ) const
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{
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(void)p1;
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(void)p2;
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(void)p3;
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(void)p4;
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(void)p5;
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}
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void User::DoSomething() const
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{
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}
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void User::CheckIfValid( const char * function, unsigned int line ) const
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{
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assert( friends_.size() == fCount );
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(void)function;
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(void)line;
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}
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std::string User::GetName() const
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{
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return "A name";
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}
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size_t User::countFriends() const
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{
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return friends_.size();
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}
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void User::AddFriend(User& newFriend)
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{
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::Loki::ScopeGuard invariantGuard = ::Loki::MakeObjGuard( *this,
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&User::CheckIfValid, __FUNCTION__, __LINE__ );
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(void)invariantGuard;
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friends_.push_back(&newFriend);
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fCount++;
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pDB_->AddFriend(GetName(), newFriend.GetName());
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}
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void User::AddFriendGuarded(User& newFriend)
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{
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::Loki::ScopeGuard invariantGuard = ::Loki::MakeObjGuard( *this,
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&User::CheckIfValid, __FUNCTION__, __LINE__ );
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(void)invariantGuard;
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::Loki::ScopeGuard guard1 = ::Loki::MakeObjGuard( *this, &User::DoSomething );
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(void)guard1;
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friends_.push_back(&newFriend);
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Loki::ScopeGuard guard = Loki::MakeObjGuard(friends_, &UserCont::pop_back);
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fCount++;
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Loki::ScopeGuard guardRef = Loki::MakeGuard(Decrement, Loki::ByRef(fCount));
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pDB_->AddFriend(GetName(), newFriend.GetName());
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guard.Dismiss();
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guardRef.Dismiss();
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}
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void User::AddFriendGuardedMacros(User&)
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{
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::Loki::ScopeGuard invariantGuard = ::Loki::MakeObjGuard( *this,
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&User::CheckIfValid, __FUNCTION__, __LINE__ );
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(void)invariantGuard;
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LOKI_ON_BLOCK_EXIT_OBJ(friends_, &UserCont::pop_back); (void) LOKI_ANONYMOUS_VARIABLE(scopeGuard);
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LOKI_ON_BLOCK_EXIT(Decrement, Loki::ByRef(fCount)); (void) LOKI_ANONYMOUS_VARIABLE(scopeGuard);
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}
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void DoStandaloneFunctionTests()
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{
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::Loki::ScopeGuard guard0 = ::Loki::MakeGuard( &HasNone );
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::Loki::ScopeGuard guard1 = ::Loki::MakeGuard( &HasOne, 1 );
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::Loki::ScopeGuard guard2 = ::Loki::MakeGuard( &HasTwo, 1, 2 );
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::Loki::ScopeGuard guard3 = ::Loki::MakeGuard( &HasThree, 1, 2, 3 );
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::Loki::ScopeGuard guard4 = ::Loki::MakeGuard( &HasFour, 1, 2, 3, 4 );
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::Loki::ScopeGuard guard5 = ::Loki::MakeGuard( &HasFive, 1, 2, 3, 4, 5 );
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(void)guard0;
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(void)guard1;
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(void)guard2;
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(void)guard3;
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(void)guard4;
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(void)guard5;
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}
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void DoMemberFunctionTests( User & user )
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{
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::Loki::ScopeGuard guard0 = ::Loki::MakeObjGuard( user, &User::HasNone );
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::Loki::ScopeGuard guard1 = ::Loki::MakeObjGuard( user, &User::HasOne, 1 );
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::Loki::ScopeGuard guard2 = ::Loki::MakeObjGuard( user, &User::HasTwo, 1, 2 );
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::Loki::ScopeGuard guard3 = ::Loki::MakeObjGuard( user, &User::HasThree, 1, 2, 3 );
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(void)guard0;
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(void)guard1;
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(void)guard2;
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(void)guard3;
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}
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int main()
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{
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UserDatabase db;
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User u1(&db);
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User u2(&db);
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try{ u1.AddFriend(u2); }
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catch (...){}
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std::cout << "u1 countFriends: " << u1.countFriends() << "\n";
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std::cout << "u1 fCount : " << u1.fCount << "\n";
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try{ u2.AddFriendGuarded(u1); }
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catch (...){}
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std::cout << "u2 countFriends: " << u2.countFriends() << "\n";
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std::cout << "u2 fCount : " << u2.fCount << "\n";
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DoStandaloneFunctionTests();
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DoMemberFunctionTests( u1 );
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#if defined(__BORLANDC__) || defined(_MSC_VER)
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system("PAUSE");
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#endif
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}
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