/*=============================================================================
  Copyright (c) 2011-2015 Bolero MURAKAMI
  https://github.com/bolero-MURAKAMI/Sprout

  Distributed under the Boost Software License, Version 1.0. (See accompanying
  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
=============================================================================*/
#ifndef SPROUT_DARKROOM_MATERIALS_HPP
#define SPROUT_DARKROOM_MATERIALS_HPP

#include <sprout/config.hpp>
#include <sprout/darkroom/materials/calculate.hpp>
#include <sprout/darkroom/materials/material.hpp>
#include <sprout/darkroom/materials/interpolation.hpp>
#include <sprout/darkroom/materials/uniform.hpp>
#include <sprout/darkroom/materials/plaid.hpp>
#include <sprout/darkroom/materials/texture_map.hpp>

#endif	// #ifndef SPROUT_DARKROOM_MATERIALS_HPP
