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Sprout/sprout/darkroom/objects.hpp

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#ifndef SPROUT_DARKROOM_OBJECTS_HPP
#define SPROUT_DARKROOM_OBJECTS_HPP
#include <sprout/config.hpp>
#include <sprout/darkroom/objects/intersect.hpp>
#include <sprout/darkroom/objects/sphere.hpp>
#include <sprout/darkroom/objects/aa_plane.hpp>
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#include <sprout/darkroom/objects/polygon.hpp>
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#endif // #ifndef SPROUT_DARKROOM_OBJECTS_HPP