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Sprout/sprout/random/bernoulli_distribution.hpp

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#ifndef SPROUT_RANDOM_BERNOULLI_DISTRIBUTION_HPP
#define SPROUT_RANDOM_BERNOULLI_DISTRIBUTION_HPP
#include <iosfwd>
#include <sprout/config.hpp>
#include <sprout/random/random_result.hpp>
namespace sprout {
namespace random {
//
// bernoulli_distribution
//
template<typename RealType = double>
class bernoulli_distribution {
public:
typedef int input_type;
typedef bool result_type;
private:
static SPROUT_CONSTEXPR bool arg_check_nothrow(RealType p_arg) {
return p_arg >= 0 && p_arg <= 1;
}
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static SPROUT_CONSTEXPR RealType arg_check(RealType p_arg) {
return arg_check_nothrow(p_arg)
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? p_arg
: throw "assert(p_arg >= 0 && p_arg <= 1)"
;
}
public:
//
// param_type
//
class param_type {
public:
typedef bernoulli_distribution distribution_type;
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private:
static SPROUT_CONSTEXPR bool arg_check_nothrow(RealType p_arg) {
return distribution_type::arg_check_nothrow(p_arg);
}
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private:
RealType p_;
public:
SPROUT_CONSTEXPR param_type()
: p_(RealType(0.5))
{}
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SPROUT_CONSTEXPR explicit param_type(RealType p_arg)
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: p_(arg_check(p_arg))
{}
SPROUT_CONSTEXPR RealType p() const {
return p_;
}
template<typename Elem, typename Traits>
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friend std::basic_istream<Elem, Traits>& operator>>(
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std::basic_istream<Elem, Traits>& lhs,
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param_type& rhs
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)
{
RealType p;
if (lhs >> p) {
if (arg_check_nothrow(p)) {
rhs.p_ = p;
} else {
lhs.setstate(std::ios_base::failbit);
}
}
return lhs;
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}
template<typename Elem, typename Traits>
friend std::basic_ostream<Elem, Traits>& operator<<(
std::basic_ostream<Elem, Traits>& lhs,
param_type const& rhs
)
{
return lhs << rhs.p_;
}
SPROUT_CONSTEXPR friend bool operator==(param_type const& lhs, param_type const& rhs) {
return lhs.p_ == rhs.p_;
}
SPROUT_CONSTEXPR friend bool operator!=(param_type const& lhs, param_type const& rhs) {
return !(lhs == rhs);
}
};
private:
RealType p_;
private:
template<typename Engine>
SPROUT_CONSTEXPR sprout::random::random_result<Engine, bernoulli_distribution> generate(
sprout::random::random_result<Engine> const& rnd
) const
{
return sprout::random::random_result<Engine, bernoulli_distribution>(
RealType(rnd.result() - rnd.engine().min()) <= p_ * RealType(rnd.engine().max() - rnd.engine().min()),
rnd.engine(),
*this
);
}
public:
SPROUT_CONSTEXPR bernoulli_distribution()
: p_(RealType(0.5))
{}
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SPROUT_CONSTEXPR explicit bernoulli_distribution(RealType p_arg)
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: p_(arg_check(p_arg))
{}
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SPROUT_CONSTEXPR explicit bernoulli_distribution(param_type const& parm)
: p_(parm.p())
{}
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SPROUT_CONSTEXPR RealType p() const {
return p_;
}
SPROUT_CONSTEXPR result_type min() const {
return false;
}
SPROUT_CONSTEXPR result_type max() const {
return true;
}
SPROUT_CONSTEXPR param_type param() const {
return param_type(p_);
}
void param(param_type const& parm) {
p_ = parm.p();
}
template<typename Engine>
SPROUT_CONSTEXPR sprout::random::random_result<Engine, bernoulli_distribution> operator()(Engine const& eng) const {
return p_ == RealType(0)
? sprout::random::random_result<Engine, bernoulli_distribution>(false, eng, *this)
: generate(eng())
;
}
template<typename Elem, typename Traits>
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friend std::basic_istream<Elem, Traits>& operator>>(
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std::basic_istream<Elem, Traits>& lhs,
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bernoulli_distribution& rhs
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)
{
param_type parm;
return lhs >> parm;
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rhs.param(parm);
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return lhs;
}
template<typename Elem, typename Traits>
friend std::basic_ostream<Elem, Traits>& operator<<(
std::basic_ostream<Elem, Traits>& lhs,
bernoulli_distribution const& rhs
)
{
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return lhs << rhs.param();
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}
SPROUT_CONSTEXPR friend bool operator==(bernoulli_distribution const& lhs, bernoulli_distribution const& rhs) {
return lhs.param() == rhs.param();
}
SPROUT_CONSTEXPR friend bool operator!=(bernoulli_distribution const& lhs, bernoulli_distribution const& rhs) {
return !(lhs == rhs);
}
};
} // namespace random
using sprout::random::bernoulli_distribution;
} // namespace sprout
#endif // #ifndef SPROUT_RANDOM_BERNOULLI_DISTRIBUTION_HPP