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Sprout/sprout/math/floor.hpp

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#ifndef SPROUT_MATH_FLOOR_HPP
#define SPROUT_MATH_FLOOR_HPP
#include <cstdint>
#include <limits>
#include <type_traits>
#include <stdexcept>
#include <sprout/config.hpp>
#include <sprout/math/detail/config.hpp>
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#include <sprout/math/isinf.hpp>
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#include <sprout/math/equal_to.hpp>
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#include <sprout/type_traits/enabler_if.hpp>
namespace sprout {
namespace math {
namespace detail {
template<typename FloatType>
inline SPROUT_CONSTEXPR FloatType
floor_impl(FloatType x, FloatType x0) {
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return sprout::math::equal_to(x, x0) ? x0
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: x0 - 1
;
}
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR FloatType
floor(FloatType x) {
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return sprout::math::isinf(x) ? x
: std::numeric_limits<std::uintmax_t>::max() < x || std::numeric_limits<std::uintmax_t>::max() < -x
? throw std::domain_error("floor: Sorry, not implemented.")
: x < 0 ? sprout::math::detail::floor_impl(x, -static_cast<FloatType>(static_cast<std::uintmax_t>(-x)))
: static_cast<FloatType>(static_cast<std::uintmax_t>(x))
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;
}
template<
typename IntType,
typename sprout::enabler_if<std::is_integral<IntType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR double
floor(IntType x) {
return sprout::math::detail::floor(static_cast<double>(x));
}
} // namespace detail
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using NS_SPROUT_MATH_DETAIL::floor;
} // namespace math
using sprout::math::floor;
} // namespace sprout
#endif // #ifndef SPROUT_MATH_FLOOR_HPP