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Sprout/sprout/darkroom/pixels/generate.hpp

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#ifndef SPROUT_DARKROOM_PIXELS_GENERATE_HPP
#define SPROUT_DARKROOM_PIXELS_GENERATE_HPP
#include <cstddef>
#include <sprout/config.hpp>
#include <sprout/index_tuple.hpp>
#include <sprout/array.hpp>
#include <sprout/container/traits.hpp>
#include <sprout/container/functions.hpp>
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#include <sprout/darkroom/colors/rgb.hpp>
namespace sprout {
namespace darkroom {
namespace pixels {
//
// generate
//
namespace detail {
template<
typename Pixels,
typename RayTracer,
typename Renderer,
typename Camera,
typename Objects,
typename Lights,
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sprout::index_t... XIndexes
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>
SPROUT_CONSTEXPR inline typename sprout::container_traits<Pixels>::value_type
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generate_impl_line(
RayTracer const& raytracer,
Renderer const& renderer,
Camera const& camera,
Objects const& objs,
Lights const& lights,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
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>::size_type x
,
typename sprout::container_traits<Pixels>::size_type y,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
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>::size_type width
,
typename sprout::container_traits<Pixels>::size_type height,
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std::size_t depth_max,
sprout::index_tuple<XIndexes...>
)
{
typedef typename sprout::container_traits<Pixels>::value_type pixel_line_type;
typedef typename sprout::container_traits<pixel_line_type>::value_type pixel_type;
return sprout::make<pixel_line_type>(
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sprout::darkroom::colors::rgb_f_to_rgb<pixel_type>(
raytracer.template operator()(
renderer,
camera,
objs,
lights,
x + XIndexes,
y,
width,
height,
depth_max
)
)...
);
}
template<
typename Pixels,
typename RayTracer,
typename Renderer,
typename Camera,
typename Objects,
typename Lights,
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sprout::index_t... YIndexes
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>
SPROUT_CONSTEXPR inline Pixels
generate_impl(
RayTracer const& raytracer,
Renderer const& renderer,
Camera const& camera,
Objects const& objs,
Lights const& lights,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
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>::size_type x
,
typename sprout::container_traits<Pixels>::size_type y,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
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>::size_type width
,
typename sprout::container_traits<Pixels>::size_type height,
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std::size_t depth_max,
sprout::index_tuple<YIndexes...>
)
{
return sprout::make<Pixels>(
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sprout::darkroom::pixels::detail::generate_impl_line<Pixels>(
raytracer,
renderer,
camera,
objs,
lights,
x,
y + YIndexes,
width,
height,
depth_max,
typename sprout::index_range<
0,
sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
>::static_size
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>::type()
)...
);
}
} // namespace detail
template<
typename Pixels,
typename RayTracer,
typename Renderer,
typename Camera,
typename Objects,
typename Lights
>
SPROUT_CONSTEXPR inline Pixels generate(
RayTracer const& raytracer,
Renderer const& renderer,
Camera const& camera,
Objects const& objs,
Lights const& lights,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
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>::size_type x
= 0
,
typename sprout::container_traits<Pixels>::size_type y
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= 0
,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
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>::size_type width
= sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
>::static_size
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,
typename sprout::container_traits<Pixels>::size_type height
= sprout::container_traits<Pixels>::static_size
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,
std::size_t depth_max = 8
)
{
return sprout::darkroom::pixels::detail::generate_impl<Pixels>(
raytracer,
renderer,
camera,
objs,
lights,
x,
y,
width,
height,
depth_max,
typename sprout::index_range<
0,
sprout::container_traits<Pixels>::static_size
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>::type()
);
}
//
// color_pixels
//
template<std::size_t Width, std::size_t Height, typename Color = sprout::darkroom::colors::rgb>
struct color_pixels {
public:
typedef sprout::array<
sprout::array<Color, Width>,
Height
> type;
};
} // namespace pixels
} // namespace darkroom
} // namespace sprout
#endif // #ifndef SPROUT_DARKROOM_PIXELS_GENERATE_HPP