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Sprout/sprout/algorithm/fixed.hpp

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#ifndef SPROUT_ALGORITHM_FIXED_HPP
#define SPROUT_ALGORITHM_FIXED_HPP
#include <sprout/config.hpp>
#include <sprout/algorithm/fixed/copy.hpp>
#include <sprout/algorithm/fixed/copy_n.hpp>
#include <sprout/algorithm/fixed/copy_if.hpp>
#include <sprout/algorithm/fixed/copy_backward.hpp>
#include <sprout/algorithm/fixed/transform.hpp>
#include <sprout/algorithm/fixed/replace.hpp>
#include <sprout/algorithm/fixed/replace_if.hpp>
#include <sprout/algorithm/fixed/replace_copy.hpp>
#include <sprout/algorithm/fixed/replace_copy_if.hpp>
#include <sprout/algorithm/fixed/fill.hpp>
#include <sprout/algorithm/fixed/fill_n.hpp>
#include <sprout/algorithm/fixed/generate.hpp>
#include <sprout/algorithm/fixed/generate_n.hpp>
#include <sprout/algorithm/fixed/remove.hpp>
#include <sprout/algorithm/fixed/remove_if.hpp>
#include <sprout/algorithm/fixed/remove_copy.hpp>
#include <sprout/algorithm/fixed/remove_copy_if.hpp>
#include <sprout/algorithm/fixed/unique.hpp>
#include <sprout/algorithm/fixed/unique_copy.hpp>
#include <sprout/algorithm/fixed/reverse.hpp>
#include <sprout/algorithm/fixed/reverse_copy.hpp>
#include <sprout/algorithm/fixed/rotate.hpp>
#include <sprout/algorithm/fixed/rotate_copy.hpp>
#include <sprout/algorithm/fixed/shuffle.hpp>
#include <sprout/algorithm/fixed/shuffle_result.hpp>
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#include <sprout/algorithm/fixed/partition.hpp>
#include <sprout/algorithm/fixed/partition_copy.hpp>
#include <sprout/algorithm/fixed/stable_partition.hpp>
#include <sprout/algorithm/fixed/stable_partition_copy.hpp>
#include <sprout/algorithm/fixed/sort.hpp>
#include <sprout/algorithm/fixed/stable_sort.hpp>
#include <sprout/algorithm/fixed/partial_sort.hpp>
#include <sprout/algorithm/fixed/nth_element.hpp>
#include <sprout/algorithm/fixed/merge.hpp>
#include <sprout/algorithm/fixed/inplace_merge.hpp>
#include <sprout/algorithm/fixed/set_union.hpp>
#include <sprout/algorithm/fixed/set_intersection.hpp>
#include <sprout/algorithm/fixed/set_difference.hpp>
#include <sprout/algorithm/fixed/set_symmetric_difference.hpp>
#include <sprout/algorithm/fixed/push_heap.hpp>
#include <sprout/algorithm/fixed/pop_heap.hpp>
#include <sprout/algorithm/fixed/make_heap.hpp>
#include <sprout/algorithm/fixed/make_partial_heap.hpp>
#include <sprout/algorithm/fixed/sort_heap.hpp>
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#include <sprout/algorithm/fixed/next_permutation.hpp>
#include <sprout/algorithm/fixed/prev_permutation.hpp>
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#include <sprout/algorithm/fixed/swap_element.hpp>
#include <sprout/algorithm/fixed/swap_element_copy.hpp>
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#include <sprout/algorithm/fixed/random_swap.hpp>
#include <sprout/algorithm/fixed/random_swap_result.hpp>
#include <sprout/algorithm/fixed/bogo_sort.hpp>
#include <sprout/algorithm/fixed/bogo_sort_result.hpp>
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#include <sprout/algorithm/fixed/bozo_sort.hpp>
#include <sprout/algorithm/fixed/bozo_sort_result.hpp>
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#endif // #ifndef SPROUT_ALGORITHM_FIXED_HPP