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Sprout/sprout/math/atan2.hpp

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#ifndef SPROUT_MATH_ATAN2_HPP
#define SPROUT_MATH_ATAN2_HPP
#include <type_traits>
#include <sprout/config.hpp>
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#include <sprout/math/detail/config.hpp>
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#include <sprout/math/atan.hpp>
#include <sprout/math/constants.hpp>
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#include <sprout/math/float_promote.hpp>
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#include <sprout/type_traits/enabler_if.hpp>
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namespace sprout {
namespace math {
namespace detail {
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR FloatType
atan2(FloatType y, FloatType x) {
return x < 0
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? sprout::math::atan(y / x) + (y < 0 ? -1 : 1) * sprout::math::pi<FloatType>()
: sprout::math::atan(y / x)
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;
}
template<
typename ArithmeticType1,
typename ArithmeticType2,
typename sprout::enabler_if<
std::is_arithmetic<ArithmeticType1>::value && std::is_arithmetic<ArithmeticType2>::value
>::type = sprout::enabler
>
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inline SPROUT_CONSTEXPR typename sprout::math::float_promote<ArithmeticType1, ArithmeticType2>::type
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atan2(ArithmeticType1 y, ArithmeticType2 x) {
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typedef typename sprout::math::float_promote<ArithmeticType1, ArithmeticType2>::type type;
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return sprout::math::detail::atan2(static_cast<type>(y), static_cast<type>(x));
}
} // namespace detail
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using NS_SPROUT_MATH_DETAIL::atan2;
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} // namespace math
using sprout::math::atan2;
} // namespace sprout
#endif // #ifndef SPROUT_MATH_ATAN2_HPP