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Sprout/sprout/darkroom/intersects/intersection.hpp

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#ifndef SPROUT_DARKROOM_INTERSECTS_INTERSECTION_HPP
#define SPROUT_DARKROOM_INTERSECTS_INTERSECTION_HPP
#include <sprout/config.hpp>
#include <sprout/tuple/tuple.hpp>
#include <sprout/utility/forward.hpp>
#include <sprout/darkroom/access/access.hpp>
#include <sprout/darkroom/coords/vector.hpp>
#include <sprout/darkroom/materials/material.hpp>
namespace sprout {
namespace darkroom {
namespace intersects {
//
// does_intersect
// distance
// point_of_intersection
// normal
// material
//
template<typename T>
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inline SPROUT_CONSTEXPR auto
does_intersect(T&& t)
SPROUT_NOEXCEPT_EXPR(SPROUT_NOEXCEPT_EXPR(sprout::darkroom::access::get<0>(sprout::forward<T>(t))))
-> decltype(sprout::darkroom::access::get<0>(sprout::forward<T>(t)))
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{
return sprout::darkroom::access::get<0>(sprout::forward<T>(t));
}
template<typename T>
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inline SPROUT_CONSTEXPR auto
distance(T&& t)
SPROUT_NOEXCEPT_EXPR(SPROUT_NOEXCEPT_EXPR(sprout::darkroom::access::get<1>(sprout::forward<T>(t))))
-> decltype(sprout::darkroom::access::get<1>(sprout::forward<T>(t)))
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{
return sprout::darkroom::access::get<1>(sprout::forward<T>(t));
}
template<typename T>
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inline SPROUT_CONSTEXPR auto
point_of_intersection(T&& t)
SPROUT_NOEXCEPT_EXPR(SPROUT_NOEXCEPT_EXPR(sprout::darkroom::access::get<2>(sprout::forward<T>(t))))
-> decltype(sprout::darkroom::access::get<2>(sprout::forward<T>(t)))
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{
return sprout::darkroom::access::get<2>(sprout::forward<T>(t));
}
template<typename T>
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inline SPROUT_CONSTEXPR auto
normal(T&& t)
SPROUT_NOEXCEPT_EXPR(SPROUT_NOEXCEPT_EXPR(sprout::darkroom::access::get<3>(sprout::forward<T>(t))))
-> decltype(sprout::darkroom::access::get<3>(sprout::forward<T>(t)))
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{
return sprout::darkroom::access::get<3>(sprout::forward<T>(t));
}
template<typename T>
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inline SPROUT_CONSTEXPR auto
material(T&& t)
SPROUT_NOEXCEPT_EXPR(SPROUT_NOEXCEPT_EXPR(sprout::darkroom::access::get<4>(sprout::forward<T>(t))))
-> decltype(sprout::darkroom::access::get<4>(sprout::forward<T>(t)))
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{
return sprout::darkroom::access::get<4>(sprout::forward<T>(t));
}
//
// make_intersection
//
template<typename Distance, typename Point, typename Normal, typename Material>
inline SPROUT_CONSTEXPR sprout::tuples::tuple<bool, Distance, Point, Normal, Material>
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make_intersection(bool b, Distance const& dist, Point const& p, Normal const& nor, Material const& mat) {
return sprout::tuples::make_tuple(b, dist, p, nor, mat);
}
//
// intersection
//
typedef sprout::tuples::tuple<
bool,
double,
sprout::darkroom::coords::vector3d_t,
sprout::darkroom::coords::vector3d_t,
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sprout::darkroom::materials::material
> intersection;
} // namespace intersects
} // namespace darkroom
} // namespace sprout
#endif // #ifndef SPROUT_DARKROOM_INTERSECTS_INTERSECTION_HPP