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Sprout/sprout/random/uniform_smallint.hpp

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#ifndef SPROUT_RANDOM_UNIFORM_SMALLINT_HPP
#define SPROUT_RANDOM_UNIFORM_SMALLINT_HPP
#include <iosfwd>
#include <istream>
#include <type_traits>
#include <sprout/config.hpp>
#include <sprout/random/detail/signed_unsigned_tools.hpp>
#include <sprout/random/random_result.hpp>
#include <sprout/random/uniform_01.hpp>
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#include <sprout/assert.hpp>
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namespace sprout {
namespace random {
//
// uniform_smallint
//
template<typename IntType = int>
class uniform_smallint {
public:
typedef IntType input_type;
typedef IntType result_type;
public:
//
// param_type
//
class param_type {
public:
typedef uniform_smallint distribution_type;
private:
IntType min_;
IntType max_;
public:
SPROUT_CONSTEXPR param_type()
: min_(0)
, max_(9)
{}
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explicit SPROUT_CONSTEXPR param_type(IntType min_arg, IntType max_arg = 9)
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: min_((SPROUT_ASSERT(min_arg <= max_arg), min_arg))
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, max_(max_arg)
{}
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SPROUT_CONSTEXPR IntType a() const SPROUT_NOEXCEPT {
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return min_;
}
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SPROUT_CONSTEXPR IntType b() const SPROUT_NOEXCEPT {
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return max_;
}
template<typename Elem, typename Traits>
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friend std::basic_istream<Elem, Traits>& operator>>(
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std::basic_istream<Elem, Traits>& lhs,
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param_type& rhs
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)
{
IntType min;
IntType max;
if (lhs >> min >> std::ws >> max) {
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if (min <= max) {
rhs.min_ = min;
rhs.max_ = max;
} else {
lhs.setstate(std::ios_base::failbit);
}
}
return lhs;
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}
template<typename Elem, typename Traits>
friend std::basic_ostream<Elem, Traits>& operator<<(
std::basic_ostream<Elem, Traits>& lhs,
param_type const& rhs
)
{
return lhs << rhs.min_ << " " << rhs.max_;
}
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friend SPROUT_CONSTEXPR bool operator==(param_type const& lhs, param_type const& rhs) SPROUT_NOEXCEPT {
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return lhs.min_ == rhs.min_ && lhs.max_ == rhs.max_;
}
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friend SPROUT_CONSTEXPR bool operator!=(param_type const& lhs, param_type const& rhs) SPROUT_NOEXCEPT {
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return !(lhs == rhs);
}
};
private:
IntType min_;
IntType max_;
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private:
template<typename Engine, typename RangeType, typename BaseUnsigned>
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> generate_true_2(
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Engine const&,
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sprout::random::random_result<Engine> const& rnd,
RangeType range,
BaseUnsigned base_range,
BaseUnsigned val
) const
{
return range >= base_range
? sprout::random::random_result<Engine, uniform_smallint>(
sprout::random::detail::add<RangeType, result_type>()(static_cast<RangeType>(val), min_),
rnd.engine(),
*this
)
: sprout::random::random_result<Engine, uniform_smallint>(
sprout::random::detail::add<RangeType, result_type>()(static_cast<RangeType>(val % (static_cast<BaseUnsigned>(range) + 1)), min_),
rnd.engine(),
*this
)
;
}
template<typename Engine, typename RangeType, typename BaseUnsigned>
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> generate_true_1(
Engine const& eng,
sprout::random::random_result<Engine> const& rnd,
RangeType range,
BaseUnsigned base_range
) const
{
typedef typename Engine::result_type base_result;
return generate_true_2(
eng,
rnd,
range,
base_range,
BaseUnsigned(sprout::random::detail::subtract<base_result>()(rnd.result(), eng.min()))
);
}
template<typename Engine>
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> generate(
Engine const& eng,
std::true_type
) const
{
typedef typename Engine::result_type base_result;
typedef typename std::make_unsigned<base_result>::type base_unsigned;
typedef typename std::make_unsigned<result_type>::type range_type;
return generate_true_1(
eng,
eng(),
range_type(sprout::random::detail::subtract<result_type>()(max_, min_)),
base_unsigned(sprout::random::detail::subtract<result_type>()(eng.max(), eng.min()))
);
}
template<typename Engine, typename RangeType>
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> generate_false_2(
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Engine const&,
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sprout::random::random_result<Engine, sprout::random::uniform_01<typename Engine::result_type> > const& rnd,
RangeType range,
RangeType offset
) const
{
return offset > range
? sprout::random::random_result<Engine, uniform_smallint>(
max_,
rnd.engine(),
*this
)
: sprout::random::random_result<Engine, uniform_smallint>(
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sprout::random::detail::add<RangeType, result_type>()(offset, min_),
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rnd.engine(),
*this
)
;
}
template<typename Engine, typename RangeType>
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> generate_false_1(
Engine const& eng,
sprout::random::random_result<Engine, sprout::random::uniform_01<typename Engine::result_type> > const& rnd,
RangeType range
) const
{
typedef typename Engine::result_type base_result;
return generate_false_2(
eng,
rnd,
RangeType(sprout::random::detail::subtract<result_type>()(max_, min_)),
RangeType(static_cast<RangeType>(rnd.result() * (static_cast<base_result>(range) + 1)))
);
}
template<class Engine>
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> generate(
Engine const& eng,
std::false_type
) const
{
typedef typename Engine::result_type base_result;
typedef typename std::make_unsigned<result_type>::type range_type;
return generate_false_1(
eng,
sprout::random::uniform_01<base_result>()(eng),
range_type(sprout::random::detail::subtract<result_type>()(max_, min_))
);
}
public:
SPROUT_CONSTEXPR uniform_smallint()
: min_(0)
, max_(9)
{}
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explicit SPROUT_CONSTEXPR uniform_smallint(IntType min_arg, IntType max_arg = 9)
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: min_((SPROUT_ASSERT(min_arg <= max_arg), min_arg))
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, max_(max_arg)
{}
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explicit SPROUT_CONSTEXPR uniform_smallint(param_type const& parm)
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: min_(parm.a())
, max_(parm.b())
{}
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SPROUT_CONSTEXPR result_type a() const SPROUT_NOEXCEPT {
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return min_;
}
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SPROUT_CONSTEXPR result_type b() const SPROUT_NOEXCEPT {
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return max_;
}
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SPROUT_CONSTEXPR result_type min() const SPROUT_NOEXCEPT {
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return min_;
}
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SPROUT_CONSTEXPR result_type max() const SPROUT_NOEXCEPT {
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return max_;
}
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SPROUT_CONSTEXPR param_type param() const SPROUT_NOEXCEPT {
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return param_type(min_, max_);
}
void param(param_type const& parm) {
min_ = parm.a();
max_ = parm.b();
}
template<typename Engine>
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> operator()(Engine const& eng) const {
typedef typename Engine::result_type base_result;
return generate(eng, typename std::is_integral<base_result>::type());
}
template<typename Elem, typename Traits>
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friend std::basic_istream<Elem, Traits>& operator>>(
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std::basic_istream<Elem, Traits>& lhs,
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uniform_smallint& rhs
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)
{
param_type parm;
if (lhs >> parm) {
rhs.param(parm);
}
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return lhs;
}
template<typename Elem, typename Traits>
friend std::basic_ostream<Elem, Traits>& operator<<(
std::basic_ostream<Elem, Traits>& lhs,
uniform_smallint const& rhs
)
{
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return lhs << rhs.param();
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}
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friend SPROUT_CONSTEXPR bool operator==(uniform_smallint const& lhs, uniform_smallint const& rhs) SPROUT_NOEXCEPT {
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return lhs.param() == rhs.param();
}
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friend SPROUT_CONSTEXPR bool operator!=(uniform_smallint const& lhs, uniform_smallint const& rhs) SPROUT_NOEXCEPT {
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return !(lhs == rhs);
}
};
} // namespace random
using sprout::random::uniform_smallint;
} // namespace sprout
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#endif // #ifndef SPROUT_RANDOM_UNIFORM_SMALLINT_HPP