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https://github.com/bolero-MURAKAMI/Sprout
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add example darkroom/two_spheres.hpp
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4 changed files with 103 additions and 4 deletions
94
example/darkroom/two_spheres.hpp
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94
example/darkroom/two_spheres.hpp
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/*=============================================================================
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Copyright (c) 2011-2013 Bolero MURAKAMI
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https://github.com/bolero-MURAKAMI/Sprout
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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=============================================================================*/
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#ifndef EXAMPLE_DARKROOM_TWO_SPHERES_HPP
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#define EXAMPLE_DARKROOM_TWO_SPHERES_HPP
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#include <sprout/darkroom.hpp>
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#include <sprout/math/constants.hpp>
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namespace darkcult {
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using namespace sprout::darkroom;
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//
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// object
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//
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SPROUT_STATIC_CONSTEXPR auto object = sprout::make_tuple(
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objects::make_aa_plane(
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sprout::darkroom::objects::aa_plane_direction::y,
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-2.0,
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materials::make_plaid_material_image(
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colors::rgb_f(1.0, 0.0, 0.0),
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colors::rgb_f(1.0, 1.0, 0.0),
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0.0,
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0.0
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)
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),
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objects::make_sphere(
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coords::vector3d(-1.0, 0.5, 7.5),
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2.5,
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materials::make_uniform_material_image(
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colors::rgb_f(0.0, 0.0, 1.0),
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0.2
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)
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),
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objects::make_sphere(
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coords::vector3d(1.0, -1.0, 4.0),
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1.0,
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materials::make_uniform_material_image(
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colors::rgb_f(0.0, 1.0, 0.0),
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0.2
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)
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)
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);
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//
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// light
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//
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SPROUT_STATIC_CONSTEXPR auto light = lights::make_light_list(
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lights::make_point_light(
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coords::vector3d(-3.0, 5.0, 0.0),
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colors::rgb_f(7.0, 7.0, 7.0)
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),
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lights::make_parallel_light(
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coords::vector3d(0.0, 1.0, 0.0),
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colors::rgb_f(0.1, 0.1, 0.1)
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),
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lights::make_parallel_light(
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coords::vector3d(1.0, 0.5, 0.0),
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colors::rgb_f(0.1, 0.1, 0.1)
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),
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lights::make_parallel_light(
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coords::vector3d(-1.0, 0.5, 0.0),
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colors::rgb_f(0.1, 0.1, 0.1)
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),
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lights::make_parallel_light(
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coords::vector3d(0.0, 0.5, 1.0),
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colors::rgb_f(0.1, 0.1, 0.1)
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),
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lights::make_parallel_light(
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coords::vector3d(0.0, 0.5, -1.0),
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colors::rgb_f(0.1, 0.1, 0.1)
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)
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);
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//
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// camera
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//
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SPROUT_STATIC_CONSTEXPR auto camera = cameras::make_simple_camera(
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sprout::math::root_three<double>() / 2
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);
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//
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// renderer
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//
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SPROUT_STATIC_CONSTEXPR auto renderer = renderers::make_whitted_style(
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renderers::make_uniform_color(colors::rgb_f(0.0, 0.0, 0.0))
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);
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//
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// raytracer
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//
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SPROUT_STATIC_CONSTEXPR auto raytracer = tracers::make_raytracer();
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} // namespace darkcult
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#endif // #ifndef EXAMPLE_DARKROOM_TWO_SPHERES_HPP
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@ -120,6 +120,7 @@ namespace sprout {
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}
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//
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// root_two
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// root_three
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// half_root_two
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//
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template<typename T>
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@ -127,6 +128,10 @@ namespace sprout {
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return 1.41421356237309504880168872420969807856967187537694807317667973799073247846210703885038753432764157273501384623L;
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}
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template<typename T>
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inline SPROUT_CONSTEXPR T root_three() {
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return 1.73205080756887729352744634150587236694280525381038062805580697945193301690880003708114618675724857567562614142L;
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}
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template<typename T>
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inline SPROUT_CONSTEXPR T half_root_two() {
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return 0.707106781186547524400844362104849039284835937688474036588339868995366239231053519425193767163820786367506923115L;
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}
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@ -9,7 +9,7 @@
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// DARKROOM_SOURCE
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//
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#ifndef DARKROOM_SOURCE
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# error DARKROOM_SOURCE not defined. for example: "scene.hpp"
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# error DARKROOM_SOURCE not defined. for example: "../../example/darkroom/two_spheres.hpp"
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#else
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# include DARKROOM_SOURCE
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#endif
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@ -9,7 +9,7 @@
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#
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# requires: ImageMagick (http://www.imagemagick.org/script/index.php)
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#
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src=""
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src="../../example/darkroom/two_spheres.hpp"
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stagedir="darkroom"
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width=16
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height=16
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echo ": tile-height = ${tile_height}"
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echo ": force = ${force}"
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if [ ! -f "${src}" ]; then
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if [ ! -f "${src}" -a ! -f "$(cd $(dirname $0); pwd)/${src}" ]; then
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echo >&2 -e ": \e[31msource(${src}) is not exist.\e[m"
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exit 1
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fi
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let elapsed=$SECONDS-$start
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echo ": elapsed = ${elapsed}s"
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echo ": finished"
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echo ": finished."
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