mirror of
https://github.com/bolero-MURAKAMI/Sprout
synced 2024-11-12 21:09:01 +00:00
random 更新
This commit is contained in:
parent
305ae86d92
commit
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6 changed files with 544 additions and 8 deletions
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@ -1,7 +1,12 @@
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#ifndef SPROUT_RANDOM_HPP
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#define SPROUT_RANDOM_HPP
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#include <sprout/config.hpp>
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#include <sprout/random/random_result.hpp>
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#include <sprout/random/linear_congruential.hpp>
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#include <sprout/random/uniform_smallint.hpp>
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#include <sprout/random/uniform_01.hpp>
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#endif // #ifndef SPROUT_RANDOM_HPP
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63
sprout/random/detail/signed_unsigned_tools.hpp
Normal file
63
sprout/random/detail/signed_unsigned_tools.hpp
Normal file
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@ -0,0 +1,63 @@
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#ifndef SPROUT_RANDOM_DETAIL_SIGNED_UNSIGNED_TOOLS_HPP
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#define SPROUT_RANDOM_DETAIL_SIGNED_UNSIGNED_TOOLS_HPP
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#include <limits>
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#include <type_traits>
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#include <sprout/config.hpp>
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namespace sprout {
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namespace random {
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namespace detail {
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template<typename T, bool B = std::numeric_limits<T>::is_signed>
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struct subtract {};
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template<typename T>
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struct subtract<T, false> {
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public:
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typedef T result_type;
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public:
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SPROUT_CONSTEXPR result_type operator()(T x, T y) const {
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return x - y;
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}
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};
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template<typename T>
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struct subtract<T, true> {
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public:
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typedef typename std::make_unsigned<T>::type result_type;
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public:
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SPROUT_CONSTEXPR result_type operator()(T x, T y) const {
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return y >= 0 ? result_type(x) - result_type(y)
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: x >= 0 ? result_type(x) + result_type(-(y + 1)) + 1
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: result_type(x - y)
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;
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}
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};
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template<typename T1, typename T2, bool B = std::numeric_limits<T2>::is_signed>
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struct add {};
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template<typename T1, typename T2>
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struct add<T1, T2, false> {
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public:
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typedef T2 result_type;
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public:
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SPROUT_CONSTEXPR result_type operator()(T1 x, T2 y) const {
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return T2(x) + y;
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}
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};
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template<typename T1, typename T2>
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struct add<T1, T2, true> {
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public:
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typedef T2 result_type;
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public:
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SPROUT_CONSTEXPR result_type operator()(T1 x, T2 y) const {
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return y >= 0 ? T2(x) + y
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: x >= T1(-(y + 1)) ? T2(x - T1(-(y + 1)) - 1)
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: T2(x) + y
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;
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}
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};
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} // namespace detail
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} // namespace random
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} // namespace sprout
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#endif // SPROUT_RANDOM_DETAIL_SIGNED_UNSIGNED_TOOLS_HPP
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@ -6,6 +6,7 @@
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#include <ios>
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#include <sprout/config.hpp>
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#include <sprout/random/detail/const_mod.hpp>
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#include <sprout/random/random_result.hpp>
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namespace sprout {
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namespace random {
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@ -29,9 +30,10 @@ namespace sprout {
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static_assert(m == 0 || c < m, "m == 0 || c < m");
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private:
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static SPROUT_CONSTEXPR IntType init_seed_3(IntType const& x0) {
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//static_assert(x0 >= static_min(), "x0 >= static_min()");
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//static_assert(x0 <= static_max(), "x0 <= static_max()");
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return x0;
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return x0 >= static_min() && x0 <= static_max()
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? x0
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: throw "assert(x0 >= static_min() && x0 <= static_max())"
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;
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}
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static SPROUT_CONSTEXPR IntType init_seed_2(IntType const& x0) {
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return init_seed_3(increment == 0 && x0 == 0 ? 1 : x0);
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@ -55,6 +57,12 @@ namespace sprout {
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SPROUT_CONSTEXPR linear_congruential_engine(IntType const& x, private_constructor_tag)
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: x_(x)
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{}
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SPROUT_CONSTEXPR sprout::random::random_result<linear_congruential_engine> generate(result_type result) const {
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return sprout::random::random_result<linear_congruential_engine>(
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result,
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linear_congruential_engine(result, private_constructor_tag())
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);
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}
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public:
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SPROUT_CONSTEXPR linear_congruential_engine()
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: x_(init_seed(default_seed))
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SPROUT_CONSTEXPR result_type max() const {
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return static_max();
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}
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SPROUT_CONSTEXPR result_type operator()() const {
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return sprout::random::detail::const_mod<IntType, m>::mult_add(a, x_, c);
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}
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SPROUT_CONSTEXPR linear_congruential_engine next() const {
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return linear_congruential_engine(operator()(), private_constructor_tag());
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SPROUT_CONSTEXPR sprout::random::random_result<linear_congruential_engine> operator()() const {
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return generate(sprout::random::detail::const_mod<IntType, m>::mult_add(a, x_, c));
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}
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friend SPROUT_CONSTEXPR bool operator==(linear_congruential_engine const& lhs, linear_congruential_engine const& rhs) {
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return lhs.x_ == rhs.x_;
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127
sprout/random/random_result.hpp
Normal file
127
sprout/random/random_result.hpp
Normal file
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#ifndef SPROUT_RANDOM_RANDOM_RESULT_HPP
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#define SPROUT_RANDOM_RANDOM_RESULT_HPP
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#include <type_traits>
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#include <sprout/config.hpp>
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namespace sprout {
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namespace random {
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//
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// random_result
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//
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template<typename Engine, typename Distribution = void, typename Enable = void>
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class random_result;
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template<typename Engine, typename Distribution>
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class random_result<
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Engine,
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Distribution,
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typename std::enable_if<!std::is_same<Distribution, void>::value>::type
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> {
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public:
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typedef Engine engine_type;
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typedef Distribution distribution_type;
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typedef typename distribution_type::result_type result_type;
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private:
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result_type result_;
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engine_type engine_;
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distribution_type distribution_;
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public:
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SPROUT_CONSTEXPR random_result(
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result_type result,
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engine_type const& engine,
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distribution_type const& distribution
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)
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: result_(result)
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, engine_(engine)
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, distribution_(distribution)
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{}
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SPROUT_CONSTEXPR operator result_type() const {
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return result_;
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}
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SPROUT_CONSTEXPR result_type operator*() const {
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return result_;
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}
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SPROUT_CONSTEXPR random_result operator()() const {
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return distribution_(engine_);
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}
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result_type& result() {
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return result_;
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}
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SPROUT_CONSTEXPR result_type const& result() const {
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return result_;
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}
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engine_type& engine() {
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return engine_;
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}
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SPROUT_CONSTEXPR engine_type const& engine() const {
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return engine_;
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}
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distribution_type& distribution() {
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return distribution_;
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}
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SPROUT_CONSTEXPR distribution_type const& distribution() const {
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return distribution_;
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}
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SPROUT_CONSTEXPR result_type min() const {
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return distribution_.min();
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}
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SPROUT_CONSTEXPR result_type max() const {
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return distribution_.max();
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}
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};
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template<typename Engine, typename Distribution>
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class random_result<
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Engine,
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Distribution,
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typename std::enable_if<std::is_same<Distribution, void>::value>::type
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> {
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public:
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typedef Engine engine_type;
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typedef typename engine_type::result_type result_type;
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private:
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result_type result_;
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engine_type engine_;
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public:
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SPROUT_CONSTEXPR random_result(
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result_type result,
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engine_type const& engine
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)
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: result_(result)
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, engine_(engine)
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{}
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SPROUT_CONSTEXPR operator result_type() const {
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return result_;
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}
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SPROUT_CONSTEXPR result_type operator*() const {
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return result_;
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}
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SPROUT_CONSTEXPR random_result operator()() const {
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return engine_();
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}
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result_type& result() {
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return result_;
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}
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SPROUT_CONSTEXPR result_type const& result() const {
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return result_;
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}
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engine_type& engine() {
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return engine_;
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}
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SPROUT_CONSTEXPR engine_type const& engine() const {
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return engine_;
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}
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SPROUT_CONSTEXPR result_type min() const {
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return engine_.min();
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}
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SPROUT_CONSTEXPR result_type max() const {
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return engine_.max();
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}
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};
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} // namespace random
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using sprout::random::random_result;
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} // namespace sprout
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#endif // #ifndef SPROUT_RANDOM_RANDOM_RESULT_HPP
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91
sprout/random/uniform_01.hpp
Normal file
91
sprout/random/uniform_01.hpp
Normal file
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#ifndef SPROUT_RANDOM_UNIFORM_01_HPP
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#define SPROUT_RANDOM_UNIFORM_01_HPP
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#include <iosfwd>
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#include <limits>
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#include <sprout/config.hpp>
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#include <sprout/random/random_result.hpp>
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namespace sprout {
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namespace random {
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//
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// uniform_01
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//
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template<typename RealType = double>
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class uniform_01 {
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public:
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typedef RealType input_type;
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typedef RealType result_type;
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private:
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template<typename Engine>
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SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_01> generate_1(
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Engine const& eng,
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sprout::random::random_result<Engine> const& rnd,
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result_type result
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) const
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{
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return result < result_type(1)
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? sprout::random::random_result<Engine, uniform_01>(result, rnd.engine(), *this)
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: operator()(rnd.engine())
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;
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}
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template<typename Engine>
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SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_01> generate(
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Engine const& eng,
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sprout::random::random_result<Engine> const& rnd
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) const
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{
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typedef typename Engine::result_type base_result;
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return generate_1(
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eng,
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rnd,
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result_type(rnd.result() - eng.min()) * (
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result_type(1) / (
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result_type(eng.max() - eng.min()) + result_type(
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std::numeric_limits<base_result>::is_integer ? 1 : 0
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)
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)
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)
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);
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}
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public:
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SPROUT_CONSTEXPR result_type min() const {
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return result_type(0);
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}
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SPROUT_CONSTEXPR result_type max() const {
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return result_type(1);
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}
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template<typename Engine>
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SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_01> operator()(Engine const& eng) const {
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return generate(eng, eng());
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}
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template<typename Elem, typename Traits>
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friend std::basic_ostream<Elem, Traits>& operator>>(
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std::basic_istream<Elem, Traits>& lhs,
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uniform_01 const& rhs
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)
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{
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return lhs;
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}
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template<typename Elem, typename Traits>
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friend std::basic_ostream<Elem, Traits>& operator<<(
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std::basic_ostream<Elem, Traits>& lhs,
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uniform_01 const& rhs
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)
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{
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return lhs;
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}
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SPROUT_CONSTEXPR friend bool operator==(uniform_01 const& lhs, uniform_01 const& rhs) {
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return true;
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}
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SPROUT_CONSTEXPR friend bool operator!=(uniform_01 const& lhs, uniform_01 const& rhs) {
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return !(lhs == rhs);
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}
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};
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} // namespace random
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using sprout::random::uniform_01;
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} // namespace sprout
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#endif // #ifndef SPROUT_RANDOM_UNIFORM_01_HPP
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|
245
sprout/random/uniform_smallint.hpp
Normal file
245
sprout/random/uniform_smallint.hpp
Normal file
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#ifndef SPROUT_RANDOM_UNIFORM_SMALLINT_HPP
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#define SPROUT_RANDOM_UNIFORM_SMALLINT_HPP
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#include <iosfwd>
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#include <istream>
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#include <type_traits>
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#include <sprout/config.hpp>
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#include <sprout/random/detail/signed_unsigned_tools.hpp>
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#include <sprout/random/random_result.hpp>
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#include <sprout/random/uniform_01.hpp>
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namespace sprout {
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namespace random {
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//
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// uniform_smallint
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//
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template<typename IntType = int>
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class uniform_smallint {
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public:
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typedef IntType input_type;
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typedef IntType result_type;
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public:
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//
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// param_type
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//
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class param_type {
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public:
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typedef uniform_smallint distribution_type;
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private:
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static SPROUT_CONSTEXPR IntType arg_check(IntType min_arg, IntType max_arg) {
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return min_arg <= max_arg
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? min_arg
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: throw "assert(min_arg <= max_arg)"
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;
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}
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private:
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IntType min_;
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IntType max_;
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public:
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SPROUT_CONSTEXPR param_type(IntType min_arg = 0, IntType max_arg = 9)
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: min_(arg_check(min_arg, max_arg))
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, max_(max_arg)
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{}
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SPROUT_CONSTEXPR IntType a() const {
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return min_;
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}
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SPROUT_CONSTEXPR IntType b() const {
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return max_;
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}
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template<typename Elem, typename Traits>
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friend std::basic_ostream<Elem, Traits>& operator>>(
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std::basic_istream<Elem, Traits>& lhs,
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param_type const& rhs
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)
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{
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return lhs >> rhs.min_ >> std::ws >> rhs.max_;
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}
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template<typename Elem, typename Traits>
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friend std::basic_ostream<Elem, Traits>& operator<<(
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std::basic_ostream<Elem, Traits>& lhs,
|
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param_type const& rhs
|
||||
)
|
||||
{
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return lhs << rhs.min_ << " " << rhs.max_;
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}
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SPROUT_CONSTEXPR friend bool operator==(param_type const& lhs, param_type const& rhs) {
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return lhs.min_ == rhs.min_ && lhs.max_ == rhs.max_;
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}
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SPROUT_CONSTEXPR friend bool operator!=(param_type const& lhs, param_type const& rhs) {
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return !(lhs == rhs);
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}
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||||
};
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private:
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result_type min_;
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result_type max_;
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private:
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template<typename Engine, typename RangeType, typename BaseUnsigned>
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SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> generate_true_2(
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Engine const& eng,
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sprout::random::random_result<Engine> const& rnd,
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RangeType range,
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BaseUnsigned base_range,
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BaseUnsigned val
|
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) const
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{
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return range >= base_range
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? sprout::random::random_result<Engine, uniform_smallint>(
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sprout::random::detail::add<RangeType, result_type>()(static_cast<RangeType>(val), min_),
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rnd.engine(),
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*this
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)
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: sprout::random::random_result<Engine, uniform_smallint>(
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sprout::random::detail::add<RangeType, result_type>()(static_cast<RangeType>(val % (static_cast<BaseUnsigned>(range) + 1)), min_),
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rnd.engine(),
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*this
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)
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;
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}
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template<typename Engine, typename RangeType, typename BaseUnsigned>
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SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> generate_true_1(
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Engine const& eng,
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sprout::random::random_result<Engine> const& rnd,
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RangeType range,
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BaseUnsigned base_range
|
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) const
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{
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typedef typename Engine::result_type base_result;
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return generate_true_2(
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eng,
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rnd,
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range,
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base_range,
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BaseUnsigned(sprout::random::detail::subtract<base_result>()(rnd.result(), eng.min()))
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||||
);
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||||
}
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template<typename Engine>
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SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> generate(
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Engine const& eng,
|
||||
std::true_type
|
||||
) const
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||||
{
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||||
typedef typename Engine::result_type base_result;
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typedef typename std::make_unsigned<base_result>::type base_unsigned;
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typedef typename std::make_unsigned<result_type>::type range_type;
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return generate_true_1(
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eng,
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eng(),
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range_type(sprout::random::detail::subtract<result_type>()(max_, min_)),
|
||||
base_unsigned(sprout::random::detail::subtract<result_type>()(eng.max(), eng.min()))
|
||||
);
|
||||
}
|
||||
template<typename Engine, typename RangeType>
|
||||
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> generate_false_2(
|
||||
Engine const& eng,
|
||||
sprout::random::random_result<Engine, sprout::random::uniform_01<typename Engine::result_type> > const& rnd,
|
||||
RangeType range,
|
||||
RangeType offset
|
||||
) const
|
||||
{
|
||||
return offset > range
|
||||
? sprout::random::random_result<Engine, uniform_smallint>(
|
||||
max_,
|
||||
rnd.engine(),
|
||||
*this
|
||||
)
|
||||
: sprout::random::random_result<Engine, uniform_smallint>(
|
||||
sprout::random::detail::add<RangeType, result_type>()(offset , min_),
|
||||
rnd.engine(),
|
||||
*this
|
||||
)
|
||||
;
|
||||
}
|
||||
template<typename Engine, typename RangeType>
|
||||
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> generate_false_1(
|
||||
Engine const& eng,
|
||||
sprout::random::random_result<Engine, sprout::random::uniform_01<typename Engine::result_type> > const& rnd,
|
||||
RangeType range
|
||||
) const
|
||||
{
|
||||
typedef typename Engine::result_type base_result;
|
||||
return generate_false_2(
|
||||
eng,
|
||||
rnd,
|
||||
RangeType(sprout::random::detail::subtract<result_type>()(max_, min_)),
|
||||
RangeType(static_cast<RangeType>(rnd.result() * (static_cast<base_result>(range) + 1)))
|
||||
);
|
||||
}
|
||||
template<class Engine>
|
||||
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> generate(
|
||||
Engine const& eng,
|
||||
std::false_type
|
||||
) const
|
||||
{
|
||||
typedef typename Engine::result_type base_result;
|
||||
typedef typename std::make_unsigned<result_type>::type range_type;
|
||||
return generate_false_1(
|
||||
eng,
|
||||
sprout::random::uniform_01<base_result>()(eng),
|
||||
range_type(sprout::random::detail::subtract<result_type>()(max_, min_))
|
||||
);
|
||||
}
|
||||
public:
|
||||
SPROUT_CONSTEXPR explicit uniform_smallint(IntType min_arg = 0, IntType max_arg = 9)
|
||||
: min_(min_arg), max_(max_arg)
|
||||
{}
|
||||
explicit uniform_smallint(param_type const& parm)
|
||||
: min_(parm.a()), max_(parm.b())
|
||||
{}
|
||||
SPROUT_CONSTEXPR result_type a() const {
|
||||
return min_;
|
||||
}
|
||||
SPROUT_CONSTEXPR result_type b() const {
|
||||
return max_;
|
||||
}
|
||||
SPROUT_CONSTEXPR result_type min() const {
|
||||
return min_;
|
||||
}
|
||||
SPROUT_CONSTEXPR result_type max() const {
|
||||
return max_;
|
||||
}
|
||||
SPROUT_CONSTEXPR param_type param() const {
|
||||
return param_type(min_, max_);
|
||||
}
|
||||
void param(param_type const& parm) {
|
||||
min_ = parm.a();
|
||||
max_ = parm.b();
|
||||
}
|
||||
template<typename Engine>
|
||||
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_smallint> operator()(Engine const& eng) const {
|
||||
typedef typename Engine::result_type base_result;
|
||||
return generate(eng, typename std::is_integral<base_result>::type());
|
||||
}
|
||||
template<typename Elem, typename Traits>
|
||||
friend std::basic_ostream<Elem, Traits>& operator>>(
|
||||
std::basic_istream<Elem, Traits>& lhs,
|
||||
uniform_smallint const& rhs
|
||||
)
|
||||
{
|
||||
param_type parm;
|
||||
return lhs >> parm;
|
||||
param(parm);
|
||||
return lhs;
|
||||
}
|
||||
template<typename Elem, typename Traits>
|
||||
friend std::basic_ostream<Elem, Traits>& operator<<(
|
||||
std::basic_ostream<Elem, Traits>& lhs,
|
||||
uniform_smallint const& rhs
|
||||
)
|
||||
{
|
||||
return lhs << param();
|
||||
}
|
||||
SPROUT_CONSTEXPR friend bool operator==(uniform_smallint const& lhs, uniform_smallint const& rhs) {
|
||||
return lhs.param() == rhs.param();
|
||||
}
|
||||
SPROUT_CONSTEXPR friend bool operator!=(uniform_smallint const& lhs, uniform_smallint const& rhs) {
|
||||
return !(lhs == rhs);
|
||||
}
|
||||
};
|
||||
} // namespace random
|
||||
|
||||
using sprout::random::uniform_smallint;
|
||||
} // namespace sprout
|
||||
|
||||
#endif // #ifndef SPROUT_RANDOM_UNIFORM_SMALLINT_HPP
|
||||
|
Loading…
Reference in a new issue