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https://github.com/bolero-MURAKAMI/Sprout
synced 2025-08-03 12:49:50 +00:00
fix warning (for -Wextra)
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parent
49243e6c94
commit
57e35349e5
146 changed files with 459 additions and 499 deletions
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@ -56,7 +56,7 @@ namespace sprout {
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}
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template<typename Ray>
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SPROUT_CONSTEXPR typename intersection<Ray>::type
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intersect_5(Ray const& ray, int hit_side, bool does_intersect, unit_type distance) const {
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intersect_5(Ray const& ray, int /*hit_side*/, bool does_intersect, unit_type distance) const {
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return typename intersection<Ray>::type(
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does_intersect,
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distance,
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@ -61,7 +61,7 @@ namespace sprout {
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private:
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template<typename Ray>
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SPROUT_CONSTEXPR zwo_type
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zweitens_2(Ray const& ray, unit_type const& i1, unit_type const& i2, int hit_side, bool does_intersect) const {
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zweitens_2(Ray const&, unit_type const& i1, unit_type const& i2, int hit_side, bool does_intersect) const {
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return zwo_type(
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hit_side,
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does_intersect,
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@ -94,7 +94,7 @@ namespace sprout {
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}
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template<typename Ray>
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SPROUT_CONSTEXPR drei_type
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drittens_1(Ray const& ray, typename sprout::darkroom::access::unit<Ray>::type point_of_intersection) const {
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drittens_1(Ray const&, typename sprout::darkroom::access::unit<Ray>::type point_of_intersection) const {
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return drei_type(
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point_of_intersection,
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sprout::darkroom::coords::normalize(
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@ -115,7 +115,7 @@ namespace sprout {
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}
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template<typename Ray, typename Vec>
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SPROUT_CONSTEXPR typename intersection<Ray>::type
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intersect_6(Ray const& ray, zwo_type const& zwo, drei_type const& drei, Vec const& normal) const {
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intersect_6(Ray const&, zwo_type const& zwo, drei_type const& drei, Vec const& normal) const {
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return typename intersection<Ray>::type(
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sprout::tuples::get<zw::does_intersect>(zwo),
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sprout::tuples::get<zw::distance>(zwo),
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@ -61,7 +61,7 @@ namespace sprout {
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pixels_type pixels_;
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public:
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template<typename... Elems>
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SPROUT_CONSTEXPR image_type(info_type const& info, Elems const&... elems)
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SPROUT_CONSTEXPR image_type(info_type const&, Elems const&... elems)
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: pixels_{{
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color_type(
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static_cast<color_component_type>((elems >> 16) & 0xFF) / 0xFF,
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