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mirror of https://github.com/bolero-MURAKAMI/Sprout synced 2025-08-03 12:49:50 +00:00

fix coding-style

This commit is contained in:
bolero-MURAKAMI 2012-10-06 13:53:07 +09:00
parent df3023db30
commit 5ce2cb023c
196 changed files with 1180 additions and 1787 deletions

View file

@ -123,14 +123,11 @@ namespace sprout {
make_simple_camera(
Unit const& far_plane,
typename sprout::darkroom::cameras::basic_simple_camera<Unit>::angle_of_view_reference::values reference_value
= sprout::darkroom::cameras::basic_simple_camera<Unit>::angle_of_view_reference::long_side
,
= sprout::darkroom::cameras::basic_simple_camera<Unit>::angle_of_view_reference::long_side,
typename sprout::darkroom::cameras::basic_simple_camera<Unit>::position_type const& position
= typename sprout::darkroom::cameras::basic_simple_camera<Unit>::position_type(0, 0, -1)
,
= typename sprout::darkroom::cameras::basic_simple_camera<Unit>::position_type(0, 0, -1),
typename sprout::darkroom::cameras::basic_simple_camera<Unit>::position_type const& fixation_point
= typename sprout::darkroom::cameras::basic_simple_camera<Unit>::position_type(0, 0, 0)
,
= typename sprout::darkroom::cameras::basic_simple_camera<Unit>::position_type(0, 0, 0),
Unit const& rotate = 0
)
{

View file

@ -155,11 +155,9 @@ namespace sprout {
Texture const& texture, Unit const& scale,
Unit const& offset_u = 0, Unit const& offset_v = 0,
typename sprout::darkroom::materials::texture_map<Texture, Unit>::result_type const& default_color
= typename sprout::darkroom::materials::texture_map<Texture, Unit>::result_typ()
,
= typename sprout::darkroom::materials::texture_map<Texture, Unit>::result_typ(),
sprout::darkroom::materials::interpolation_type::values interpolation_value
= sprout::darkroom::materials::interpolation_type::nearest_neighbor
,
= sprout::darkroom::materials::interpolation_type::nearest_neighbor,
sprout::darkroom::materials::texture_map_placement::values placement_value
= sprout::darkroom::materials::texture_map_placement::tile
)

View file

@ -28,13 +28,11 @@ namespace sprout {
Objects const& objs, Lights const& lights,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
>::size_type x
,
>::size_type x,
typename sprout::container_traits<Pixels>::size_type y,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
>::size_type width
,
>::size_type width,
typename sprout::container_traits<Pixels>::size_type height,
std::size_t depth_max,
sprout::index_tuple<XIndexes...>
@ -100,21 +98,17 @@ namespace sprout {
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
>::size_type x
= 0
,
= 0,
typename sprout::container_traits<Pixels>::size_type y
= 0
,
= 0,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
>::size_type width
= sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
>::static_size
,
>::static_size,
typename sprout::container_traits<Pixels>::size_type height
= sprout::container_traits<Pixels>::static_size
,
= sprout::container_traits<Pixels>::static_size,
std::size_t depth_max = 8
)
{