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fix coding-style

This commit is contained in:
bolero-MURAKAMI 2012-10-06 13:53:07 +09:00
parent df3023db30
commit 5ce2cb023c
196 changed files with 1180 additions and 1787 deletions

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@ -155,11 +155,9 @@ namespace sprout {
Texture const& texture, Unit const& scale,
Unit const& offset_u = 0, Unit const& offset_v = 0,
typename sprout::darkroom::materials::texture_map<Texture, Unit>::result_type const& default_color
= typename sprout::darkroom::materials::texture_map<Texture, Unit>::result_typ()
,
= typename sprout::darkroom::materials::texture_map<Texture, Unit>::result_typ(),
sprout::darkroom::materials::interpolation_type::values interpolation_value
= sprout::darkroom::materials::interpolation_type::nearest_neighbor
,
= sprout::darkroom::materials::interpolation_type::nearest_neighbor,
sprout::darkroom::materials::texture_map_placement::values placement_value
= sprout::darkroom::materials::texture_map_placement::tile
)