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replace implementation <cmath> functions to Sprout.Math.Functions

This commit is contained in:
bolero-MURAKAMI 2012-05-09 10:15:19 +09:00
parent 6ccd6e1cf4
commit 6bb2d0fb87
21 changed files with 212 additions and 106 deletions

42
sprout/math/abs.hpp Normal file
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@ -0,0 +1,42 @@
#ifndef SPROUT_MATH_ABS_HPP
#define SPROUT_MATH_ABS_HPP
#include <type_traits>
#include <sprout/config.hpp>
#include <sprout/utility/enabler_if.hpp>
#if SPROUT_USE_BUILTIN_CMATH_FUNCTION
# include <cmath>
#endif
namespace sprout {
namespace math {
namespace detail {
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR FloatType
abs(FloatType x) {
return x < 0 ? -x : x;
}
} // namespace detail
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR FloatType
abs(FloatType x) {
# if SPROUT_USE_BUILTIN_CMATH_FUNCTION
using std::abs;
# else
using sprout::math::detail::abs;
# endif
return abs(x);
}
} // namespace math
using sprout::math::abs;
} // namespace sprout
#endif // #ifndef SPROUT_MATH_ABS_HPP

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@ -21,6 +21,7 @@ namespace sprout {
inline SPROUT_CONSTEXPR FloatType
acosh(FloatType x) {
return x < 1 ? std::numeric_limits<FloatType>::quiet_NaN()
: x == std::numeric_limits<FloatType>::infinity() ? std::numeric_limits<FloatType>::infinity()
: sprout::math::detail::log(x + sprout::math::detail::sqrt(x * x - 1))
;
}

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@ -1,6 +1,7 @@
#ifndef SPROUT_MATH_ASINH_HPP
#define SPROUT_MATH_ASINH_HPP
#include <limits>
#include <type_traits>
#include <sprout/config.hpp>
#include <sprout/math/log.hpp>
@ -19,7 +20,9 @@ namespace sprout {
>
inline SPROUT_CONSTEXPR FloatType
asinh(FloatType x) {
return sprout::math::detail::log(x + sprout::math::detail::sqrt(x * x + 1))
return x == std::numeric_limits<FloatType>::infinity() ? std::numeric_limits<FloatType>::infinity()
: x == -std::numeric_limits<FloatType>::infinity() ? -std::numeric_limits<FloatType>::infinity()
: sprout::math::detail::log(x + sprout::math::detail::sqrt(x * x + 1))
;
}

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@ -2,6 +2,7 @@
#define SPROUT_MATH_COS_HPP
#include <cstddef>
#include <limits>
#include <type_traits>
#include <sprout/config.hpp>
#include <sprout/math/factorial.hpp>
@ -33,12 +34,16 @@ namespace sprout {
inline SPROUT_CONSTEXPR FloatType
cos(FloatType x) {
typedef double type;
return static_cast<FloatType>(sprout::math::detail::cos_impl(
static_cast<type>(x),
type(1),
1,
static_cast<type>(x) * static_cast<type>(x)
));
return x == std::numeric_limits<FloatType>::infinity()
|| x == -std::numeric_limits<FloatType>::infinity()
? std::numeric_limits<FloatType>::quiet_NaN()
: static_cast<FloatType>(sprout::math::detail::cos_impl(
static_cast<type>(x),
type(1),
1,
static_cast<type>(x) * static_cast<type>(x)
))
;
}
template<

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@ -11,15 +11,6 @@
namespace sprout {
namespace math {
namespace detail {
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR FloatType
abs(FloatType x) {
return x < 0 ? -x : x;
}
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
@ -39,20 +30,6 @@ namespace sprout {
}
} // namespace detail
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR FloatType
abs(FloatType x) {
# if SPROUT_USE_BUILTIN_CMATH_FUNCTION
using std::abs;
# else
using sprout::math::detail::abs;
# endif
return abs(x);
}
# if SPROUT_USE_BUILTIN_CMATH_FUNCTION
using std::fabs;
# else
@ -60,7 +37,6 @@ namespace sprout {
# endif
} // namespace math
using sprout::math::abs;
using sprout::math::fabs;
} // namespace sprout

55
sprout/math/fma.hpp Normal file
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@ -0,0 +1,55 @@
#ifndef SPROUT_MATH_FMA_HPP
#define SPROUT_MATH_FMA_HPP
#include <type_traits>
#include <sprout/config.hpp>
#include <sprout/math/float_promote.hpp>
#include <sprout/utility/enabler_if.hpp>
#if SPROUT_USE_BUILTIN_CMATH_FUNCTION
# include <cmath>
#endif
namespace sprout {
namespace math {
namespace detail {
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR FloatType
fma(FloatType x, FloatType y, FloatType z) {
return x * y + z;
}
template<
typename ArithmeticType1,
typename ArithmeticType2,
typename ArithmeticType3,
typename sprout::enabler_if<
std::is_arithmetic<ArithmeticType1>::value
&& std::is_arithmetic<ArithmeticType2>::value
&& std::is_arithmetic<ArithmeticType3>::value
>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR typename sprout::math::float_promote<
ArithmeticType1, ArithmeticType2, ArithmeticType3
>::type
fma(ArithmeticType1 x, ArithmeticType2 y, ArithmeticType3 z) {
typedef typename sprout::math::float_promote<
ArithmeticType1, ArithmeticType2, ArithmeticType3
>::type type;
return sprout::math::detail::fma(static_cast<type>(x), static_cast<type>(y), static_cast<type>(z));
}
} // namespace detail
# if SPROUT_USE_BUILTIN_CMATH_FUNCTION
using std::fma;
# else
using sprout::math::detail::fma;
# endif
} // namespace math
using sprout::math::fma;
} // namespace sprout
#endif // #ifndef SPROUT_MATH_FMA_HPP

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@ -1,7 +1,9 @@
#ifndef SPROUT_MATH_OPERATIONS_HPP
#define SPROUT_MATH_OPERATIONS_HPP
#include <sprout/math/abs.hpp>
#include <sprout/math/fabs.hpp>
#include <sprout/math/fma.hpp>
#include <sprout/math/fmax.hpp>
#include <sprout/math/fmin.hpp>
#include <sprout/math/fdim.hpp>