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workaround for no c++11 numeric_limits

This commit is contained in:
bolero-MURAKAMI 2013-08-07 00:15:09 +09:00
parent ce16e24637
commit 7a1974742a
110 changed files with 727 additions and 436 deletions

View file

@ -1,8 +1,8 @@
#ifndef SPROUT_DARKROOM_LIGHTS_AMBIENT_LIGHT_HPP
#define SPROUT_DARKROOM_LIGHTS_AMBIENT_LIGHT_HPP
#include <limits>
#include <sprout/config.hpp>
#include <sprout/limits.hpp>
#include <sprout/tuple/tuple.hpp>
#include <sprout/tuple/functions.hpp>
#include <sprout/darkroom/colors/rgb.hpp>

View file

@ -1,8 +1,8 @@
#ifndef SPROUT_DARKROOM_LIGHTS_LIGHT_LIST_HPP
#define SPROUT_DARKROOM_LIGHTS_LIGHT_LIST_HPP
#include <limits>
#include <sprout/config.hpp>
#include <sprout/limits.hpp>
#include <sprout/index_tuple/metafunction.hpp>
#include <sprout/tuple/tuple.hpp>
#include <sprout/darkroom/access/access.hpp>

View file

@ -1,8 +1,8 @@
#ifndef SPROUT_DARKROOM_LIGHTS_PARALLEL_LIGHT_HPP
#define SPROUT_DARKROOM_LIGHTS_PARALLEL_LIGHT_HPP
#include <limits>
#include <sprout/config.hpp>
#include <sprout/limits.hpp>
#include <sprout/darkroom/access/access.hpp>
#include <sprout/darkroom/colors/rgb.hpp>
#include <sprout/darkroom/coords/vector.hpp>
@ -49,9 +49,9 @@ namespace sprout {
inter,
!sprout::darkroom::intersects::does_intersect(light_ray_inter)
|| sprout::darkroom::intersects::distance(light_ray_inter)
< std::numeric_limits<unit_type>::epsilon()
< sprout::numeric_limits<unit_type>::epsilon()
? NS_SSCRISK_CEL_OR_SPROUT::max(
std::numeric_limits<unit_type>::epsilon(),
sprout::numeric_limits<unit_type>::epsilon(),
sprout::darkroom::coords::dot(
dir_,
sprout::darkroom::intersects::normal(inter)
@ -76,7 +76,7 @@ namespace sprout {
sprout::darkroom::coords::add(
sprout::darkroom::coords::scale(
dir_,
std::numeric_limits<unit_type>::epsilon() * 256
sprout::numeric_limits<unit_type>::epsilon() * 256
),
sprout::darkroom::intersects::point_of_intersection(inter)
),

View file

@ -1,8 +1,8 @@
#ifndef SPROUT_DARKROOM_LIGHTS_POINT_LIGHT_HPP
#define SPROUT_DARKROOM_LIGHTS_POINT_LIGHT_HPP
#include <limits>
#include <sprout/config.hpp>
#include <sprout/limits.hpp>
#include <sprout/darkroom/access/access.hpp>
#include <sprout/darkroom/colors/rgb.hpp>
#include <sprout/darkroom/coords/vector.hpp>
@ -55,9 +55,9 @@ namespace sprout {
|| sprout::darkroom::intersects::distance(light_ray_inter)
> sprout::darkroom::coords::length(diff)
|| sprout::darkroom::intersects::distance(light_ray_inter)
< std::numeric_limits<unit_type>::epsilon()
< sprout::numeric_limits<unit_type>::epsilon()
? NS_SSCRISK_CEL_OR_SPROUT::max(
std::numeric_limits<unit_type>::epsilon(),
sprout::numeric_limits<unit_type>::epsilon(),
sprout::darkroom::coords::dot(
direction,
sprout::darkroom::intersects::normal(inter)
@ -80,7 +80,7 @@ namespace sprout {
sprout::darkroom::coords::add(
sprout::darkroom::coords::scale(
direction,
std::numeric_limits<unit_type>::epsilon() * 256
sprout::numeric_limits<unit_type>::epsilon() * 256
),
sprout::darkroom::intersects::point_of_intersection(inter)
),