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https://github.com/bolero-MURAKAMI/Sprout
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workaround for no c++11 numeric_limits
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parent
ce16e24637
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110 changed files with 727 additions and 436 deletions
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@ -2,9 +2,9 @@
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#define SPROUT_DARKROOM_RENDERERS_WHITTED_STYLE_HPP
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#include <cstddef>
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#include <limits>
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#include <type_traits>
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#include <sprout/config.hpp>
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#include <sprout/limits.hpp>
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#include <sprout/tuple/functions.hpp>
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#include <sprout/darkroom/access/access.hpp>
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#include <sprout/darkroom/colors/rgb.hpp>
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@ -45,12 +45,12 @@ namespace sprout {
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sprout::darkroom::intersects::point_of_intersection(inter),
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sprout::darkroom::coords::scale(
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reflect_dir,
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std::numeric_limits<typename sprout::darkroom::access::unit<Direction>::type>::epsilon() * 256
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sprout::numeric_limits<typename sprout::darkroom::access::unit<Direction>::type>::epsilon() * 256
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)
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// ???
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// sprout::darkroom::coords::scale(
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// sprout::darkroom::intersects::normal(inter),
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// std::numeric_limits<typename sprout::darkroom::access::unit<Direction>::type>::epsilon() * 256
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// sprout::numeric_limits<typename sprout::darkroom::access::unit<Direction>::type>::epsilon() * 256
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// )
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),
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reflect_dir
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@ -77,7 +77,7 @@ namespace sprout {
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return depth_max > 0
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&& sprout::darkroom::intersects::does_intersect(inter)
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&& sprout::darkroom::materials::reflection(sprout::darkroom::intersects::material(inter))
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> std::numeric_limits<reflection_type>::epsilon()
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> sprout::numeric_limits<reflection_type>::epsilon()
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? color_1<Color>(
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camera, objs, lights,
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ray, inter, tracer,
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