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https://github.com/bolero-MURAKAMI/Sprout
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sprout/darkroom/materials/material.hpp マテリアルの仕様変更
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parent
3e028096fd
commit
a4c71d0e9f
3 changed files with 114 additions and 33 deletions
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@ -44,8 +44,8 @@ namespace sprout {
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position_type,
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decltype(sprout::darkroom::materials::calc_material(
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std::declval<material_type const&>(),
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std::declval<position_type const&>(),
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std::declval<position_type const&>()
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std::declval<unit_type const&>(),
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std::declval<unit_type const&>()
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))
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> type;
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};
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@ -71,16 +71,27 @@ namespace sprout {
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position_type const& normal
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) const
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{
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using std::fmod;
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return typename intersection<Ray>::type(
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does_intersect,
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distance,
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point_of_intersection,
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normal,
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sprout::darkroom::materials::calc_material(
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is_x() ? sprout::darkroom::materials::calc_material( // ! Tile
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mat_,
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point_of_intersection,
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normal
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fmod(sprout::darkroom::coords::z(point_of_intersection), 0.5),
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fmod(sprout::darkroom::coords::y(point_of_intersection), 0.5)
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)
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: is_y() ? sprout::darkroom::materials::calc_material(
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mat_,
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fmod(sprout::darkroom::coords::x(point_of_intersection), 0.5),
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fmod(sprout::darkroom::coords::z(point_of_intersection), 0.5)
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)
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: sprout::darkroom::materials::calc_material(
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mat_,
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fmod(sprout::darkroom::coords::x(point_of_intersection), 0.5),
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fmod(sprout::darkroom::coords::y(point_of_intersection), 0.5)
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)
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);
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}
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template<typename Ray>
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@ -95,10 +106,9 @@ namespace sprout {
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does_intersect,
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distance,
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point_of_intersection,
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(is_x() ? position_type(hit_side > 0 ? 1 : -1, 0, 0)
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is_x() ? position_type(hit_side > 0 ? 1 : -1, 0, 0)
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: is_y() ? position_type(0, hit_side > 0 ? 1 : -1, 0)
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: position_type(0, 0, hit_side > 0 ? 1 : -1)
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)
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);
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}
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template<typename Ray>
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@ -35,8 +35,8 @@ namespace sprout {
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position_type,
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decltype(sprout::darkroom::materials::calc_material(
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std::declval<material_type const&>(),
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std::declval<position_type const&>(),
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std::declval<position_type const&>()
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std::declval<unit_type const&>(),
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std::declval<unit_type const&>()
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))
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> type;
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};
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@ -52,6 +52,8 @@ namespace sprout {
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SPROUT_STATIC_CONSTEXPR std::size_t point_of_intersection = 0;
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SPROUT_STATIC_CONSTEXPR std::size_t normal = 1;
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};
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private:
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SPROUT_STATIC_CONSTEXPR unit_type pi = 3.1415926535897932384626433832795;
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private:
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position_type pos_;
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radius_type rad_;
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@ -133,6 +135,40 @@ namespace sprout {
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)
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;
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}
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template<typename Ray, typename Point>
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SPROUT_CONSTEXPR typename intersection<Ray>::type intersect_6(
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Ray const& ray,
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zwo_type const& zwo,
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drei_type const& drei,
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Point const& poi
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) const
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{
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using std::atan2;
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using std::sqrt;
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return typename intersection<Ray>::type(
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sprout::tuples::get<zw::does_intersect>(zwo),
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sprout::tuples::get<zw::distance>(zwo),
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sprout::tuples::get<dr::point_of_intersection>(drei),
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sprout::tuples::get<dr::normal>(drei),
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sprout::darkroom::materials::calc_material( // ! Spherical
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mat_,
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atan2(
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sprout::darkroom::coords::x(poi),
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sprout::darkroom::coords::z(poi)
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)
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/ (2 * pi)
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,
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atan2(
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sqrt(
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sprout::darkroom::coords::x(poi) * sprout::darkroom::coords::x(poi)
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+ sprout::darkroom::coords::y(poi) * sprout::darkroom::coords::y(poi)
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),
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sprout::darkroom::coords::z(poi)
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)
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/ (2 * pi)
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)
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);
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}
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template<typename Ray>
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SPROUT_CONSTEXPR typename intersection<Ray>::type intersect_5(
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Ray const& ray,
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@ -140,16 +176,11 @@ namespace sprout {
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drei_type const& drei
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) const
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{
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return typename intersection<Ray>::type(
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sprout::tuples::get<zw::does_intersect>(zwo),
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sprout::tuples::get<zw::distance>(zwo),
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sprout::tuples::get<dr::point_of_intersection>(drei),
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sprout::tuples::get<dr::normal>(drei),
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sprout::darkroom::materials::calc_material(
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mat_,
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sprout::tuples::get<dr::point_of_intersection>(drei),
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sprout::tuples::get<dr::normal>(drei)
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)
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return intersect_6(
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ray,
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zwo,
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drei,
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sprout::tuples::get<dr::point_of_intersection>(drei)
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);
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}
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template<typename Ray>
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