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https://github.com/bolero-MURAKAMI/Sprout
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sprout/darkroom/materials/material.hpp マテリアルの仕様変更
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3e028096fd
commit
a4c71d0e9f
3 changed files with 114 additions and 33 deletions
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@ -44,8 +44,8 @@ namespace sprout {
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position_type,
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decltype(sprout::darkroom::materials::calc_material(
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std::declval<material_type const&>(),
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std::declval<position_type const&>(),
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std::declval<position_type const&>()
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std::declval<unit_type const&>(),
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std::declval<unit_type const&>()
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))
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> type;
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};
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@ -71,16 +71,27 @@ namespace sprout {
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position_type const& normal
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) const
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{
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using std::fmod;
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return typename intersection<Ray>::type(
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does_intersect,
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distance,
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point_of_intersection,
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normal,
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sprout::darkroom::materials::calc_material(
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is_x() ? sprout::darkroom::materials::calc_material( // ! Tile
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mat_,
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point_of_intersection,
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normal
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fmod(sprout::darkroom::coords::z(point_of_intersection), 0.5),
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fmod(sprout::darkroom::coords::y(point_of_intersection), 0.5)
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)
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: is_y() ? sprout::darkroom::materials::calc_material(
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mat_,
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fmod(sprout::darkroom::coords::x(point_of_intersection), 0.5),
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fmod(sprout::darkroom::coords::z(point_of_intersection), 0.5)
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)
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: sprout::darkroom::materials::calc_material(
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mat_,
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fmod(sprout::darkroom::coords::x(point_of_intersection), 0.5),
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fmod(sprout::darkroom::coords::y(point_of_intersection), 0.5)
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)
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);
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}
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template<typename Ray>
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@ -95,10 +106,9 @@ namespace sprout {
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does_intersect,
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distance,
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point_of_intersection,
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(is_x() ? position_type(hit_side > 0 ? 1 : -1, 0, 0)
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is_x() ? position_type(hit_side > 0 ? 1 : -1, 0, 0)
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: is_y() ? position_type(0, hit_side > 0 ? 1 : -1, 0)
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: position_type(0, 0, hit_side > 0 ? 1 : -1)
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)
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);
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}
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template<typename Ray>
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