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sprout/darkroom/materials/material.hpp マテリアルの仕様変更

This commit is contained in:
bolero-MURAKAMI 2011-12-13 04:01:10 +09:00
parent 3e028096fd
commit a4c71d0e9f
3 changed files with 114 additions and 33 deletions

View file

@ -35,8 +35,8 @@ namespace sprout {
position_type,
decltype(sprout::darkroom::materials::calc_material(
std::declval<material_type const&>(),
std::declval<position_type const&>(),
std::declval<position_type const&>()
std::declval<unit_type const&>(),
std::declval<unit_type const&>()
))
> type;
};
@ -52,6 +52,8 @@ namespace sprout {
SPROUT_STATIC_CONSTEXPR std::size_t point_of_intersection = 0;
SPROUT_STATIC_CONSTEXPR std::size_t normal = 1;
};
private:
SPROUT_STATIC_CONSTEXPR unit_type pi = 3.1415926535897932384626433832795;
private:
position_type pos_;
radius_type rad_;
@ -133,6 +135,40 @@ namespace sprout {
)
;
}
template<typename Ray, typename Point>
SPROUT_CONSTEXPR typename intersection<Ray>::type intersect_6(
Ray const& ray,
zwo_type const& zwo,
drei_type const& drei,
Point const& poi
) const
{
using std::atan2;
using std::sqrt;
return typename intersection<Ray>::type(
sprout::tuples::get<zw::does_intersect>(zwo),
sprout::tuples::get<zw::distance>(zwo),
sprout::tuples::get<dr::point_of_intersection>(drei),
sprout::tuples::get<dr::normal>(drei),
sprout::darkroom::materials::calc_material( // ! Spherical
mat_,
atan2(
sprout::darkroom::coords::x(poi),
sprout::darkroom::coords::z(poi)
)
/ (2 * pi)
,
atan2(
sqrt(
sprout::darkroom::coords::x(poi) * sprout::darkroom::coords::x(poi)
+ sprout::darkroom::coords::y(poi) * sprout::darkroom::coords::y(poi)
),
sprout::darkroom::coords::z(poi)
)
/ (2 * pi)
)
);
}
template<typename Ray>
SPROUT_CONSTEXPR typename intersection<Ray>::type intersect_5(
Ray const& ray,
@ -140,16 +176,11 @@ namespace sprout {
drei_type const& drei
) const
{
return typename intersection<Ray>::type(
sprout::tuples::get<zw::does_intersect>(zwo),
sprout::tuples::get<zw::distance>(zwo),
sprout::tuples::get<dr::point_of_intersection>(drei),
sprout::tuples::get<dr::normal>(drei),
sprout::darkroom::materials::calc_material(
mat_,
sprout::tuples::get<dr::point_of_intersection>(drei),
sprout::tuples::get<dr::normal>(drei)
)
return intersect_6(
ray,
zwo,
drei,
sprout::tuples::get<dr::point_of_intersection>(drei)
);
}
template<typename Ray>