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https://github.com/bolero-MURAKAMI/Sprout
synced 2024-11-12 21:09:01 +00:00
[darkroom.objects.sphere] Reduce unnecessary parameter.
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parent
6a58eade0e
commit
ceb5d218df
1 changed files with 13 additions and 20 deletions
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@ -66,9 +66,8 @@ namespace sprout {
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radius_type rad_;
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material_type mat_;
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private:
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template<typename Ray>
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SPROUT_CONSTEXPR zwo_type
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zweitens_2(Ray const&, unit_type const& i1, unit_type const& i2, int hit_side, bool does_intersect) const {
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SPROUT_STATIC_CONSTEXPR zwo_type
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zweitens_2(unit_type const& i1, unit_type const& i2, int hit_side, bool does_intersect) {
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return zwo_type(
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hit_side,
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does_intersect,
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@ -77,11 +76,9 @@ namespace sprout {
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: -1
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);
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}
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template<typename Ray>
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SPROUT_CONSTEXPR zwo_type
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zweitens_1(Ray const& ray, unit_type const& i1, unit_type const& i2) const {
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SPROUT_STATIC_CONSTEXPR zwo_type
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zweitens_1(unit_type const& i1, unit_type const& i2) {
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return zweitens_2(
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ray,
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i1,
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i2,
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i2 > 0
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@ -91,17 +88,16 @@ namespace sprout {
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i2 > 0
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);
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}
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template<typename Ray>
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SPROUT_CONSTEXPR zwo_type
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zweitens(Ray const& ray, bool neg, unit_type const& b, unit_type const& det) const {
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SPROUT_STATIC_CONSTEXPR zwo_type
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zweitens(bool neg, unit_type const& b, unit_type const& det) {
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return neg
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? zweitens_1(ray, b - det, b + det)
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? zweitens_1(b - det, b + det)
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: zwo_type(0, false, -1)
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;
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}
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template<typename Ray>
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SPROUT_CONSTEXPR drei_type
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drittens_1(Ray const&, typename sprout::darkroom::access::unit<Ray>::type point_of_intersection) const {
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drittens_1(typename sprout::darkroom::access::unit<Ray>::type point_of_intersection) const {
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return drei_type(
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point_of_intersection,
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sprout::darkroom::coords::normalize(
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@ -113,7 +109,7 @@ namespace sprout {
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SPROUT_CONSTEXPR drei_type
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drittens(Ray const& ray, bool neg, unit_type const& distance) const {
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return neg
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? drittens_1(ray, sprout::darkroom::rays::point_of_intersection(ray, distance))
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? drittens_1<Ray>(sprout::darkroom::rays::point_of_intersection(ray, distance))
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: drei_type(
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sprout::tuples::make<position_type>(0, 0, 0),
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sprout::tuples::make<position_type>(1, 1, 1)
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@ -122,7 +118,7 @@ namespace sprout {
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}
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template<typename Ray, typename Vec>
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SPROUT_CONSTEXPR typename intersection<Ray>::type
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intersect_6(Ray const&, zwo_type const& zwo, drei_type const& drei, Vec const& normal) const {
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intersect_6(zwo_type const& zwo, drei_type const& drei, Vec const& normal) const {
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return typename intersection<Ray>::type(
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sprout::tuples::get<zw::does_intersect>(zwo),
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sprout::tuples::get<zw::distance>(zwo),
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@ -149,9 +145,8 @@ namespace sprout {
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}
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template<typename Ray>
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SPROUT_CONSTEXPR typename intersection<Ray>::type
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intersect_5(Ray const& ray, zwo_type const& zwo, drei_type const& drei) const {
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return intersect_6(
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ray,
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intersect_5(zwo_type const& zwo, drei_type const& drei) const {
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return intersect_6<Ray>(
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zwo,
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drei,
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sprout::tuples::get<dr::normal>(drei)
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@ -160,8 +155,7 @@ namespace sprout {
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template<typename Ray>
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SPROUT_CONSTEXPR typename intersection<Ray>::type
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intersect_4(Ray const& ray, zwo_type const& zwo) const {
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return intersect_5(
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ray,
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return intersect_5<Ray>(
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zwo,
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drittens(
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ray,
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@ -176,7 +170,6 @@ namespace sprout {
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return intersect_4(
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ray,
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zweitens(
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ray,
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det_sq > 0,
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b,
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det_sq > 0 ? sprout::sqrt(det_sq) : unit_type(0)
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