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fix coding-stype

This commit is contained in:
bolero-MURAKAMI 2012-10-06 00:58:56 +09:00
parent 2012838899
commit df3023db30
196 changed files with 2510 additions and 3945 deletions

View file

@ -29,13 +29,8 @@ namespace sprout {
position_type fixation_point_;
unit_type rotate_;
private:
SPROUT_CONSTEXPR position_type transform_1(
position_type const& c,
unit_type const& u,
unit_type const& v,
unit_type const& l
) const
{
SPROUT_CONSTEXPR position_type
transform_1(position_type const& c, unit_type const& u, unit_type const& v, unit_type const& l) const {
return sprout::darkroom::coords::add(
c,
position_type(
@ -45,12 +40,8 @@ namespace sprout {
)
);
}
SPROUT_CONSTEXPR position_type transform(
position_type const& c,
unit_type const& u,
unit_type const& v
) const
{
SPROUT_CONSTEXPR position_type
transform(position_type const& c, unit_type const& u, unit_type const& v) const {
return transform_1(
c,
u * sprout::cos(rotate_) - v * sprout::sin(rotate_),
@ -62,11 +53,10 @@ namespace sprout {
);
}
template<typename Unit2D>
SPROUT_CONSTEXPR position_type reference_width(
Unit2D const& x,
Unit2D const& y,
Unit2D const& width,
Unit2D const& height,
SPROUT_CONSTEXPR position_type
reference_width(
Unit2D const& x, Unit2D const& y,
Unit2D const& width, Unit2D const& height,
unit_type const& rate
) const
{
@ -80,11 +70,10 @@ namespace sprout {
);
}
template<typename Unit2D>
SPROUT_CONSTEXPR position_type reference_height(
Unit2D const& x,
Unit2D const& y,
Unit2D const& width,
Unit2D const& height,
SPROUT_CONSTEXPR position_type
reference_height(
Unit2D const& x, Unit2D const& y,
Unit2D const& width, Unit2D const& height,
unit_type const& rate
) const
{
@ -112,13 +101,8 @@ namespace sprout {
, rotate_(rotate)
{}
template<typename Unit2D>
SPROUT_CONSTEXPR ray_type operator()(
Unit2D const& x,
Unit2D const& y,
Unit2D const& width,
Unit2D const& height
) const
{
SPROUT_CONSTEXPR ray_type
operator()(Unit2D const& x, Unit2D const& y, Unit2D const& width, Unit2D const& height) const {
return ray_type(
position_,
sprout::darkroom::coords::normalize(