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mirror of https://github.com/bolero-MURAKAMI/Sprout synced 2025-08-03 12:49:50 +00:00

fix coding-stype

This commit is contained in:
bolero-MURAKAMI 2012-10-06 00:58:56 +09:00
parent 2012838899
commit df3023db30
196 changed files with 2510 additions and 3945 deletions

View file

@ -24,7 +24,8 @@ namespace sprout {
// bilinear_interpolate
//
template<typename Color, typename Unit>
inline SPROUT_CONSTEXPR Color bilinear_interpolate(
inline SPROUT_CONSTEXPR Color
bilinear_interpolate(
Color const& c00, Color const& c01, Color const& c10, Color const& c11,
Unit const& u, Unit const& v
)

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@ -15,16 +15,18 @@ namespace sprout {
// reflection
//
template<typename T>
inline SPROUT_CONSTEXPR auto color(T&& t)
SPROUT_NOEXCEPT_EXPR(SPROUT_NOEXCEPT_EXPR(sprout::darkroom::access::get<0>(sprout::forward<T>(t))))
-> decltype(sprout::darkroom::access::get<0>(sprout::forward<T>(t)))
inline SPROUT_CONSTEXPR auto
color(T&& t)
SPROUT_NOEXCEPT_EXPR(SPROUT_NOEXCEPT_EXPR(sprout::darkroom::access::get<0>(sprout::forward<T>(t))))
-> decltype(sprout::darkroom::access::get<0>(sprout::forward<T>(t)))
{
return sprout::darkroom::access::get<0>(sprout::forward<T>(t));
}
template<typename T>
inline SPROUT_CONSTEXPR auto reflection(T&& t)
SPROUT_NOEXCEPT_EXPR(SPROUT_NOEXCEPT_EXPR(sprout::darkroom::access::get<1>(sprout::forward<T>(t))))
-> decltype(sprout::darkroom::access::get<1>(sprout::forward<T>(t)))
inline SPROUT_CONSTEXPR auto
reflection(T&& t)
SPROUT_NOEXCEPT_EXPR(SPROUT_NOEXCEPT_EXPR(sprout::darkroom::access::get<1>(sprout::forward<T>(t))))
-> decltype(sprout::darkroom::access::get<1>(sprout::forward<T>(t)))
{
return sprout::darkroom::access::get<1>(sprout::forward<T>(t));
}
@ -34,14 +36,18 @@ namespace sprout {
// calc_reflection
//
template<typename Image, typename Unit>
inline SPROUT_CONSTEXPR auto calc_color(Image&& t, Unit const& u, Unit const& v) SPROUT_NOEXCEPT
-> decltype(sprout::forward<Image>(t).template operator()(u, v))
inline SPROUT_CONSTEXPR auto
calc_color(Image&& t, Unit const& u, Unit const& v)
SPROUT_NOEXCEPT
-> decltype(sprout::forward<Image>(t).template operator()(u, v))
{
return sprout::forward<Image>(t).template operator()(u, v);
}
template<typename Image, typename Unit>
inline SPROUT_CONSTEXPR auto calc_reflection(Image&& t, Unit const& u, Unit const& v) SPROUT_NOEXCEPT
-> decltype(sprout::forward<Image>(t).template operator()(u, v))
inline SPROUT_CONSTEXPR auto
calc_reflection(Image&& t, Unit const& u, Unit const& v)
SPROUT_NOEXCEPT
-> decltype(sprout::forward<Image>(t).template operator()(u, v))
{
return sprout::forward<Image>(t).template operator()(u, v);
}
@ -50,11 +56,12 @@ namespace sprout {
// calc_material
//
template<typename Material, typename Unit>
inline SPROUT_CONSTEXPR auto calc_material(Material const& mat, Unit const& u, Unit const& v)
-> decltype(sprout::tuples::make_tuple(
sprout::darkroom::materials::calc_color(sprout::darkroom::materials::color(mat), u, v),
sprout::darkroom::materials::calc_reflection(sprout::darkroom::materials::reflection(mat), u, v)
))
inline SPROUT_CONSTEXPR auto
calc_material(Material const& mat, Unit const& u, Unit const& v)
-> decltype(sprout::tuples::make_tuple(
sprout::darkroom::materials::calc_color(sprout::darkroom::materials::color(mat), u, v),
sprout::darkroom::materials::calc_reflection(sprout::darkroom::materials::reflection(mat), u, v)
))
{
return sprout::tuples::make_tuple(
sprout::darkroom::materials::calc_color(sprout::darkroom::materials::color(mat), u, v),

View file

@ -17,7 +17,8 @@ namespace sprout {
typedef Element result_type;
typedef Scale unit_type;
private:
static SPROUT_CONSTEXPR unit_type fmod(unit_type const& n, unit_type const& d) {
static SPROUT_CONSTEXPR unit_type
fmod(unit_type const& n, unit_type const& d) {
return n - std::intmax_t(n / d) * d;
}
private:
@ -26,24 +27,19 @@ namespace sprout {
unit_type scale_;
private:
template<typename Unit>
SPROUT_CONSTEXPR result_type calc_1(Unit const& u, Unit const& v) const {
return (u >= 0 && v >= 0) || (u < 0 && v < 0)
? elem1_
: elem2_
;
SPROUT_CONSTEXPR result_type
calc_1(Unit const& u, Unit const& v) const {
return (u >= 0 && v >= 0) || (u < 0 && v < 0) ? elem1_ : elem2_;
}
public:
SPROUT_CONSTEXPR plaid_element(
result_type const& elem1,
result_type const& elem2,
unit_type const& scale = 1
)
SPROUT_CONSTEXPR plaid_element(result_type const& elem1, result_type const& elem2, unit_type const& scale = 1)
: elem1_(elem1)
, elem2_(elem2)
, scale_(scale)
{}
template<typename Unit>
SPROUT_CONSTEXPR result_type operator()(Unit const& u, Unit const& v) const {
SPROUT_CONSTEXPR result_type
operator()(Unit const& u, Unit const& v) const {
return calc_1(
(u < 0
? scale_ + fmod(u, scale_)
@ -79,11 +75,10 @@ namespace sprout {
inline SPROUT_CONSTEXPR sprout::tuples::tuple<
sprout::darkroom::materials::plaid_element<Color>,
sprout::darkroom::materials::plaid_element<Reflection>
> make_plaid_material_image(
Color const& col1,
Color const& col2,
Reflection const& ref1,
Reflection const& ref2
>
make_plaid_material_image(
Color const& col1, Color const& col2,
Reflection const& ref1, Reflection const& ref2
)
{
return sprout::tuples::make_tuple(
@ -95,11 +90,10 @@ namespace sprout {
inline SPROUT_CONSTEXPR sprout::tuples::tuple<
sprout::darkroom::materials::plaid_element<Color, Unit>,
sprout::darkroom::materials::plaid_element<Reflection, Unit>
> make_plaid_material_image(
Color const& col1,
Color const& col2,
Reflection const& ref1,
Reflection const& ref2,
>
make_plaid_material_image(
Color const& col1, Color const& col2,
Reflection const& ref1, Reflection const& ref2,
Unit const& scale
)
{

View file

@ -45,22 +45,28 @@ namespace sprout {
interpolation_type::values interpolation_value_;
texture_map_placement::values placement_value_;
private:
SPROUT_CONSTEXPR bool is_nearest() const {
SPROUT_CONSTEXPR bool
is_nearest() const {
return interpolation_value_ == interpolation_type::nearest_neighbor;
}
SPROUT_CONSTEXPR bool is_bilinear() const {
SPROUT_CONSTEXPR bool
is_bilinear() const {
return interpolation_value_ == interpolation_type::bilinear;
}
SPROUT_CONSTEXPR bool is_bicubic() const {
SPROUT_CONSTEXPR bool
is_bicubic() const {
return interpolation_value_ == interpolation_type::bicubic;
}
SPROUT_CONSTEXPR bool is_tile() const {
SPROUT_CONSTEXPR bool
is_tile() const {
return placement_value_ == texture_map_placement::tile;
}
SPROUT_CONSTEXPR bool is_once() const {
SPROUT_CONSTEXPR bool
is_once() const {
return placement_value_ == texture_map_placement::once;
}
SPROUT_CONSTEXPR result_type get_color(unit_type const& x, unit_type const& y) const {
SPROUT_CONSTEXPR result_type
get_color(unit_type const& x, unit_type const& y) const {
return is_tile()
? texture_.get()(
x < 0
@ -78,11 +84,13 @@ namespace sprout {
;
}
template<typename Unit>
SPROUT_CONSTEXPR result_type calc_nearest(Unit const& x, Unit const& y) const {
SPROUT_CONSTEXPR result_type
calc_nearest(Unit const& x, Unit const& y) const {
return get_color(x, y);
}
template<typename Unit>
SPROUT_CONSTEXPR result_type calc_bilinear_1(
SPROUT_CONSTEXPR result_type
calc_bilinear_1(
Unit const& x, Unit const& x0,
Unit const& y, Unit const& y0
) const
@ -94,24 +102,24 @@ namespace sprout {
);
}
template<typename Unit>
SPROUT_CONSTEXPR result_type calc_bilinear(Unit const& x, Unit const& y) const {
SPROUT_CONSTEXPR result_type
calc_bilinear(Unit const& x, Unit const& y) const {
return calc_bilinear_1(
x, sprout::floor(x),
y, sprout::floor(y)
);
}
template<typename Unit>
SPROUT_CONSTEXPR result_type calc(Unit const& x, Unit const& y) const {
SPROUT_CONSTEXPR result_type
calc(Unit const& x, Unit const& y) const {
return is_nearest() ? calc_nearest(x, y)
: calc_bilinear(x, y)
;
}
public:
explicit SPROUT_CONSTEXPR texture_map(
texture_type const& texture,
unit_type const& scale = 1,
unit_type const& offset_u = 0,
unit_type const& offset_v = 0,
texture_type const& texture, unit_type const& scale = 1,
unit_type const& offset_u = 0, unit_type const& offset_v = 0,
result_type const& default_color = result_type(),
interpolation_type::values interpolation_value = interpolation_type::nearest_neighbor,
texture_map_placement::values placement_value = texture_map_placement::tile
@ -125,7 +133,8 @@ namespace sprout {
, placement_value_(placement_value)
{}
template<typename Unit>
SPROUT_CONSTEXPR result_type operator()(Unit const& u, Unit const& v) const {
SPROUT_CONSTEXPR result_type
operator()(Unit const& u, Unit const& v) const {
return calc(
(u - offset_u_ + scale_ / 2) / scale_ * texture_.get().width(),
(-(v - offset_v_) + scale_ / 2) / scale_ * texture_.get().height()
@ -143,10 +152,8 @@ namespace sprout {
template<typename Texture, typename Unit>
inline SPROUT_CONSTEXPR sprout::darkroom::materials::texture_map<Texture, Unit>
make_texture_map(
Texture const& texture,
Unit const& scale,
Unit const& offset_u = 0,
Unit const& offset_v = 0,
Texture const& texture, Unit const& scale,
Unit const& offset_u = 0, Unit const& offset_v = 0,
typename sprout::darkroom::materials::texture_map<Texture, Unit>::result_type const& default_color
= typename sprout::darkroom::materials::texture_map<Texture, Unit>::result_typ()
,

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@ -21,7 +21,8 @@ namespace sprout {
: elem_(elem)
{}
template<typename Unit>
SPROUT_CONSTEXPR result_type operator()(Unit const&, Unit const&) const {
SPROUT_CONSTEXPR result_type
operator()(Unit const&, Unit const&) const {
return elem_;
}
};
@ -40,7 +41,8 @@ namespace sprout {
inline SPROUT_CONSTEXPR sprout::tuples::tuple<
sprout::darkroom::materials::uniform_element<Color>,
sprout::darkroom::materials::uniform_element<Reflection>
> make_uniform_material_image(Color const& col, Reflection const& ref) {
>
make_uniform_material_image(Color const& col, Reflection const& ref) {
return sprout::tuples::make_tuple(
sprout::darkroom::materials::make_uniform(col),
sprout::darkroom::materials::make_uniform(ref)