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https://github.com/bolero-MURAKAMI/Sprout
synced 2025-08-03 12:49:50 +00:00
fix darkroom: fix template operator() member-function call -> calcurate() free-function
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parent
3cb882ce91
commit
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25 changed files with 494 additions and 129 deletions
49
sprout/darkroom/materials/calculate.hpp
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49
sprout/darkroom/materials/calculate.hpp
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@ -0,0 +1,49 @@
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/*=============================================================================
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Copyright (c) 2011-2013 Bolero MURAKAMI
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https://github.com/bolero-MURAKAMI/Sprout
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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=============================================================================*/
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#ifndef SPROUT_DARKROOM_MATERIALS_CALCULATE_HPP
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#define SPROUT_DARKROOM_MATERIALS_CALCULATE_HPP
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#include <sprout/config.hpp>
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#include <sprout/type_traits/identity.hpp>
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namespace sprout {
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namespace darkroom {
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namespace materials {
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//
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// calculate_result
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//
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template<typename Image, typename Unit>
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struct calculate_result
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: public sprout::identity<typename Image::result_type>
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{};
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template<typename Image, typename Unit>
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struct calculate_result<Image const, Unit>
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: public sprout::darkroom::materials::calculate_result<Image, Unit>
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{};
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template<typename Image, typename Unit>
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struct calculate_result<Image volatile, Unit>
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: public sprout::darkroom::materials::calculate_result<Image, Unit>
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{};
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template<typename Image, typename Unit>
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struct calculate_result<Image const volatile, Unit>
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: public sprout::darkroom::materials::calculate_result<Image, Unit>
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{};
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//
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// calculate
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//
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template<typename Image, typename Unit>
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inline SPROUT_CONSTEXPR typename sprout::darkroom::materials::calculate_result<Image, Unit>::type
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calculate(Image const& image, Unit const& u, Unit const& v) {
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return image(u, v);
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}
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} // namespace materials
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} // namespace darkroom
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} // namespace sprout
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#endif // #ifndef SPROUT_DARKROOM_MATERIALS_CALCULATE_HPP
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@ -13,6 +13,7 @@
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#include <sprout/utility/forward.hpp>
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#include <sprout/darkroom/access/access.hpp>
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#include <sprout/darkroom/colors/rgb.hpp>
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#include <sprout/darkroom/materials/calculate.hpp>
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namespace sprout {
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namespace darkroom {
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@ -39,40 +40,19 @@ namespace sprout {
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}
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//
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// calc_color
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// calc_reflection
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//
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template<typename Image, typename Unit>
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inline SPROUT_CONSTEXPR auto
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calc_color(Image&& t, Unit const& u, Unit const& v)
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SPROUT_NOEXCEPT
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-> decltype(sprout::forward<Image>(t).template operator()(u, v))
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{
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return sprout::forward<Image>(t).template operator()(u, v);
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}
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template<typename Image, typename Unit>
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inline SPROUT_CONSTEXPR auto
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calc_reflection(Image&& t, Unit const& u, Unit const& v)
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SPROUT_NOEXCEPT
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-> decltype(sprout::forward<Image>(t).template operator()(u, v))
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{
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return sprout::forward<Image>(t).template operator()(u, v);
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}
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//
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// calc_material
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// calculate_material
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//
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template<typename Material, typename Unit>
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inline SPROUT_CONSTEXPR auto
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calc_material(Material const& mat, Unit const& u, Unit const& v)
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calculate_material(Material const& mat, Unit const& u, Unit const& v)
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-> decltype(sprout::tuples::make_tuple(
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sprout::darkroom::materials::calc_color(sprout::darkroom::materials::color(mat), u, v),
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sprout::darkroom::materials::calc_reflection(sprout::darkroom::materials::reflection(mat), u, v)
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sprout::darkroom::materials::calculate(sprout::darkroom::materials::color(mat), u, v),
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sprout::darkroom::materials::calculate(sprout::darkroom::materials::reflection(mat), u, v)
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))
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{
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return sprout::tuples::make_tuple(
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sprout::darkroom::materials::calc_color(sprout::darkroom::materials::color(mat), u, v),
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sprout::darkroom::materials::calc_reflection(sprout::darkroom::materials::reflection(mat), u, v)
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sprout::darkroom::materials::calculate(sprout::darkroom::materials::color(mat), u, v),
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sprout::darkroom::materials::calculate(sprout::darkroom::materials::reflection(mat), u, v)
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);
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}
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@ -31,7 +31,7 @@ namespace sprout {
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private:
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template<typename Unit>
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SPROUT_CONSTEXPR result_type
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calc_1(Unit const& u, Unit const& v) const {
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calculate_1(Unit const& u, Unit const& v) const {
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return (u >= 0 && v >= 0) || (u < 0 && v < 0) ? elem1_ : elem2_;
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}
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public:
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@ -43,7 +43,7 @@ namespace sprout {
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template<typename Unit>
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SPROUT_CONSTEXPR result_type
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operator()(Unit const& u, Unit const& v) const {
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return calc_1(
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return calculate_1(
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(u < 0
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? scale_ + sprout::fmod(u, scale_)
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: sprout::fmod(u, scale_)
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@ -92,12 +92,12 @@ namespace sprout {
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}
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template<typename Unit>
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SPROUT_CONSTEXPR result_type
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calc_nearest(Unit const& x, Unit const& y) const {
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calculate_nearest(Unit const& x, Unit const& y) const {
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return get_color(x, y);
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}
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template<typename Unit>
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SPROUT_CONSTEXPR result_type
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calc_bilinear_1(
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calculate_bilinear_1(
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Unit const& x, Unit const& x0,
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Unit const& y, Unit const& y0
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) const
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@ -110,8 +110,8 @@ namespace sprout {
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}
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template<typename Unit>
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SPROUT_CONSTEXPR result_type
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calc_bilinear(Unit const& x, Unit const& y) const {
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return calc_bilinear_1(
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calculate_bilinear(Unit const& x, Unit const& y) const {
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return calculate_bilinear_1(
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x, sprout::floor(x),
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y, sprout::floor(y)
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);
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@ -119,8 +119,8 @@ namespace sprout {
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template<typename Unit>
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SPROUT_CONSTEXPR result_type
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calc(Unit const& x, Unit const& y) const {
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return is_nearest() ? calc_nearest(x, y)
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: calc_bilinear(x, y)
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return is_nearest() ? calculate_nearest(x, y)
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: calculate_bilinear(x, y)
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;
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}
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public:
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