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Sprout/sprout/darkroom/tracers/raytracer.hpp
2017-07-29 14:20:01 +09:00

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2.7 KiB
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/*=============================================================================
Copyright (c) 2011-2017 Bolero MURAKAMI
https://github.com/bolero-MURAKAMI/Sprout
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
=============================================================================*/
#ifndef SPROUT_DARKROOM_TRACERS_RAYTRACER_HPP
#define SPROUT_DARKROOM_TRACERS_RAYTRACER_HPP
#include <sprout/config.hpp>
#include <sprout/workaround/std/cstddef.hpp>
#include <sprout/darkroom/colors/rgb.hpp>
#include <sprout/darkroom/cameras/calculate.hpp>
#include <sprout/darkroom/renderers/calculate.hpp>
namespace sprout {
namespace darkroom {
namespace tracers {
//
// raytracer
//
template<typename Color = sprout::darkroom::colors::rgb_f_t>
class raytracer {
public:
typedef Color color_type;
public:
template<typename Renderer, typename Camera, typename Objects, typename Lights, typename Unit2D, typename Refractions>
SPROUT_CONSTEXPR color_type operator()(
Renderer const& renderer, Camera const& camera, Objects const& objs, Lights const& lights,
Unit2D const& x, Unit2D const& y, Unit2D const& width, Unit2D const& height,
std::size_t depth_max, Refractions const& refracs
) const
{
return sprout::darkroom::renderers::calculate<color_type>(
renderer,
camera, objs, lights,
sprout::darkroom::cameras::calculate(camera, x, y, width, height),
depth_max, refracs
);
}
template<typename Renderer, typename Camera, typename Objects, typename Lights, typename Unit2D>
SPROUT_CONSTEXPR color_type operator()(
Renderer const& renderer, Camera const& camera, Objects const& objs, Lights const& lights,
Unit2D const& x, Unit2D const& y, Unit2D const& width, Unit2D const& height,
std::size_t depth_max = sprout::darkroom::renderers::default_depth
) const
{
return sprout::darkroom::renderers::calculate<color_type>(
renderer,
camera, objs, lights,
sprout::darkroom::cameras::calculate(camera, x, y, width, height),
depth_max
);
}
};
//
// make_raytracer
//
inline SPROUT_CONSTEXPR sprout::darkroom::tracers::raytracer<>
make_raytracer() {
return sprout::darkroom::tracers::raytracer<>();
}
template<typename Color>
inline SPROUT_CONSTEXPR sprout::darkroom::tracers::raytracer<Color>
make_raytracer() {
return sprout::darkroom::tracers::raytracer<Color>();
}
} // namespace tracers
} // namespace darkroom
} // namespace sprout
#endif // #ifndef SPROUT_DARKROOM_TRACERS_RAYTRACER_HPP