/*
	Copyright 2014 Michele "King_DuckZ" Santullo

	This file is part of CloonelJump.

	CloonelJump is free software: you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.

	CloonelJump is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with CloonelJump.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef id5FC1D6EEF9DF41E790068FBC6753035F
#define id5FC1D6EEF9DF41E790068FBC6753035F

#define GameName "@PROJECT_NAME@"
#define GameVersionMinor 11
#define GameVersionMajor 0

#define REFERENCE_WIDTH 480
#define REFERENCE_HEIGHT 600
#define DEF_WIN_WIDTH REFERENCE_WIDTH
#define DEF_WIN_HEIGHT REFERENCE_HEIGHT
#define DEF_RANDOM_SEED 1984
#define MAX_PLATFORMS_ON_SCREEN 8

/* TODO: make this path relative */
#define GAME_BASE_PATH "@CMAKE_SOURCE_DIR@"

#endif
