clooneljump/src/gameplaysceneclassic.cpp

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#include "gameplaysceneclassic.hpp"
namespace cloonel {
///--------------------------------------------------------------------------
///--------------------------------------------------------------------------
GameplaySceneClassic::GameplaySceneClassic (SDLMain* parSdlMain) :
GameplayScene(parSdlMain)
{
}
///--------------------------------------------------------------------------
///--------------------------------------------------------------------------
GameplaySceneClassic::~GameplaySceneClassic() noexcept {
Destroy();
}
///--------------------------------------------------------------------------
///--------------------------------------------------------------------------
void GameplaySceneClassic::Prepare() {
}
///--------------------------------------------------------------------------
///--------------------------------------------------------------------------
void GameplaySceneClassic::Destroy() noexcept {
}
} //namespace cloonel