27 lines
985 B
C++
27 lines
985 B
C++
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#include "gameplaysceneclassic.hpp"
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namespace cloonel {
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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GameplaySceneClassic::GameplaySceneClassic (SDLMain* parSdlMain) :
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GameplayScene(parSdlMain)
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{
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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GameplaySceneClassic::~GameplaySceneClassic() noexcept {
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Destroy();
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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void GameplaySceneClassic::Prepare() {
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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void GameplaySceneClassic::Destroy() noexcept {
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}
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} //namespace cloonel
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