Refactor cmake file so the main part of the code is a lib.
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83 changed files with 111 additions and 98 deletions
130
src/jumping/tiledwallpaper.cpp
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130
src/jumping/tiledwallpaper.cpp
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/*
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Copyright 2014 Michele "King_DuckZ" Santullo
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This file is part of CloonelJump.
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CloonelJump is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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CloonelJump is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with CloonelJump. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "tiledwallpaper.hpp"
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#include "texture.hpp"
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#include "sdlmain.hpp"
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#include "sizeratio.hpp"
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#include "compatibility.h"
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#include <cassert>
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#include <iostream>
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namespace cloonel {
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namespace {
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float2 CountTilesInScreen ( const ushort2& parScreenSize, const ushort2& parTileSize ) a_pure;
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///----------------------------------------------------------------------
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///----------------------------------------------------------------------
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float2 CountTilesInScreen (const ushort2& parScreenSize, const ushort2& parTileSize) {
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assert(ushort2(0) != parTileSize);
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return vector_cast<float2>((parTileSize - 1U + parScreenSize) / parTileSize);
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}
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} //unnamed namespace
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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TiledWallpaper::TiledWallpaper (const std::string&& parPath, SDLMain* parMain) :
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Drawable(128.0f, 128.0f),
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m_tileCount(parMain, ushort2(128)),
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m_tile(new Texture(parPath, parMain, false))
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#if defined(WITH_DEBUG_VISUALS)
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, m_midscreen(parMain,
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Colour(80, 250, 6),
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short2(0),
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short2(1)
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)
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#endif
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{
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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TiledWallpaper::~TiledWallpaper() noexcept {
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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void TiledWallpaper::Reload() {
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m_tile->Reload();
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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void TiledWallpaper::Destroy() noexcept {
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m_tile->Destroy();
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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void TiledWallpaper::Draw() const {
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const ushort2 grid(vector_cast<ushort2>(m_tileCount.tileCount()));
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const float2& sz = m_tileCount.tileSize();
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//TODO: add code to tell the renderer if the current tile will need clipping or not
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float2 dest;
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dest.y() = 0.0f;
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for (uint16_t y = 0; y < grid.y(); ++y) {
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dest.x() = 0.0f;
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for (uint16_t x = 0; x < grid.x(); ++x) {
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m_tile->Render(dest, sz, float2(1.0f), true);
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dest.x() += sz.x();
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}
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dest.y() += sz.y();
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}
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#if defined(WITH_DEBUG_VISUALS)
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//std::cout << "drawing line at " << WidthHeight() * float2(1.0f, 0.5f);
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//std::cout << " to " << m_tileCount.screenRes() << "\n";
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m_midscreen.Render(WidthHeight() * float2(1.0f, 0.5f), m_tileCount.screenRes());
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#endif
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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TiledWallpaper::TileCountNotifiable::TileCountNotifiable (SDLMain* parMain, const ushort2& parTileSize) :
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BaseClass(parMain, this),
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m_tileCount(CountTilesInScreen(parMain->WidthHeight(), parTileSize)),
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m_tileSize(vector_cast<float2>(parTileSize))
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#if defined(WITH_DEBUG_VISUALS)
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, m_screenRes(1.0f)
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#endif
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{
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assert(parMain);
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assert(ushort2(0) != parTileSize);
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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void TiledWallpaper::TileCountNotifiable::OnResChanged (const SizeRatio& parSize) {
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std::cout << "Autoregistering" << std::endl;
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m_tileCount = CountTilesInScreen(vector_cast<ushort2>(parSize.Resolution()), vector_cast<ushort2>(m_tileSize));
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#if defined(WITH_DEBUG_VISUALS)
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m_screenRes = parSize.Resolution();
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#endif
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#if !defined(NDEBUG)
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{
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m_screenRes = parSize.Resolution();
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const ushort2 tileSize(vector_cast<ushort2>(m_tileSize));
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const ushort2 screenRes(vector_cast<ushort2>(parSize.Resolution()));
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const ushort2 tileCount(vector_cast<ushort2>(m_tileCount));
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assert(tileCount * tileSize < screenRes + tileSize);
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}
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#endif
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}
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} //namespace cloonel
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