Warning and assert fixes.
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3 changed files with 1 additions and 15 deletions
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@ -67,9 +67,6 @@ namespace cloonel {
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///-------------------------------------------------------------------------
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///-------------------------------------------------------------------------
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void Character::Prepare() {
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const SDLMain* const sdlmain = m_texture->SDLObject();
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const int2 screensize(vector_cast<int2>(sdlmain->WidthHeight()));
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m_texture->Reload();
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}
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