Draw in abstract units and scale to pixels at the end.
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9 changed files with 73 additions and 22 deletions
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@ -32,8 +32,8 @@ namespace cloonel {
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class Character : public Placeable, public Drawable {
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public:
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Character ( const std::string& parPath, SDLMain* parMain, ushort2 parSize );
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Character ( const std::string&& parPath, SDLMain* parMai, ushort2 parSize );
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Character ( const std::string& parPath, SDLMain* parMain, float2 parSize );
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Character ( const std::string&& parPath, SDLMain* parMai, float2 parSize );
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virtual ~Character ( void ) noexcept;
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void Prepare ( void );
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