Draw in abstract units and scale to pixels at the end.

This commit is contained in:
King_DuckZ 2014-03-12 11:04:22 +01:00
parent a561242395
commit 0c6275f41c
9 changed files with 73 additions and 22 deletions

View file

@ -32,8 +32,8 @@ namespace cloonel {
class Character : public Placeable, public Drawable {
public:
Character ( const std::string& parPath, SDLMain* parMain, ushort2 parSize );
Character ( const std::string&& parPath, SDLMain* parMai, ushort2 parSize );
Character ( const std::string& parPath, SDLMain* parMain, float2 parSize );
Character ( const std::string&& parPath, SDLMain* parMai, float2 parSize );
virtual ~Character ( void ) noexcept;
void Prepare ( void );