PNG loading and major refactoring.
PNG loading is not working properly yet.
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17 changed files with 254 additions and 43 deletions
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@ -2,6 +2,7 @@
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#define id0CEACFB045ED4C9F8688265AA41E30B0
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#include "placeable.hpp"
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#include "drawable.hpp"
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#include "vector.hpp"
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#include <string>
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#include <memory>
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@ -10,14 +11,15 @@ namespace cloonel {
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class SDLMain;
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class Texture;
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class Character : public Placeable {
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class Character : public Placeable, public Drawable {
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public:
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Character ( const std::string& parPath, SDLMain* parMain );
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Character ( const std::string&& parPath, SDLMain* parMain );
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~Character ( void ) noexcept;
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virtual ~Character ( void ) noexcept;
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void Prepare ( void );
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void Destroy ( void ) noexcept;
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virtual void Draw ( void ) const;
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private:
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const std::unique_ptr<Texture> m_texture;
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