Add some (badly) generated platforms that will scroll

down whenever the player's top side depasses the middle
of the screen.
WiP.
This commit is contained in:
King_DuckZ 2014-07-05 20:33:16 +02:00
parent 976d34f17e
commit 4a3a0a4782
13 changed files with 251 additions and 55 deletions

View file

@ -28,6 +28,7 @@ namespace cloonel {
class Character;
class MoverSine;
class MoverLeftRight;
class MoverWorld;
class TiledWallpaper;
class Texture;
class PlatformSystem;
@ -46,6 +47,7 @@ namespace cloonel {
std::unique_ptr<Character> m_player;
std::unique_ptr<MoverSine> m_moverSine;
std::unique_ptr<MoverLeftRight> m_moverLeftRight;
std::unique_ptr<MoverWorld> m_moverWorld;
std::unique_ptr<TiledWallpaper> m_wallpaper;
std::unique_ptr<PlatformSystem> m_platforms;
};