Add some (badly) generated platforms that will scroll
down whenever the player's top side depasses the middle of the screen. WiP.
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13 changed files with 251 additions and 55 deletions
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@ -28,6 +28,7 @@ namespace cloonel {
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class Character;
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class MoverSine;
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class MoverLeftRight;
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class MoverWorld;
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class TiledWallpaper;
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class Texture;
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class PlatformSystem;
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@ -46,6 +47,7 @@ namespace cloonel {
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std::unique_ptr<Character> m_player;
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std::unique_ptr<MoverSine> m_moverSine;
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std::unique_ptr<MoverLeftRight> m_moverLeftRight;
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std::unique_ptr<MoverWorld> m_moverWorld;
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std::unique_ptr<TiledWallpaper> m_wallpaper;
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std::unique_ptr<PlatformSystem> m_platforms;
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};
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