Use the deferred virtual call mechanism to avoid the virtual
call bug in the constructor. See docs/wrong_virtual_call.md for a description.
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6 changed files with 64 additions and 11 deletions
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@ -43,7 +43,7 @@ namespace cloonel {
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Placeable(float2(0.0f)),
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Drawable(parSize),
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m_bottomBar(float2(0.0f), parSize.x()),
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m_screenRatio(parMain),
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m_screenRatio(parMain, DeferredRegister(&m_screenRatio)),
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m_bounceCallback(&DoNothing),
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m_texture(new Texture(parPath, parMain, false))
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#if defined(WITH_DEBUG_VISUALS)
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