Use the deferred virtual call mechanism to avoid the virtual
call bug in the constructor. See docs/wrong_virtual_call.md for a description.
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6 changed files with 64 additions and 11 deletions
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@ -28,7 +28,7 @@ namespace cloonel {
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///--------------------------------------------------------------------------
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Platform::Platform (SDLMain* parSdlMain, const float2& parPos, Texture* parTexture, const float2& parSize) :
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Placeable(parPos),
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m_screenRatio(parSdlMain),
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m_screenRatio(parSdlMain, &m_screenRatio),
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m_size(parSize),
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m_collisionTop(new HorzCollisionBar(parPos, parSize.x())),
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m_surface(parTexture)
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