Speed up jumping.
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1 changed files with 1 additions and 1 deletions
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@ -24,7 +24,7 @@ namespace cloonel {
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///--------------------------------------------------------------------------
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void MoverSine::ApplyMotion (float parDelta) {
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const float pitwo = static_cast<float>(M_PI) * 2.0f;
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m_alpha += parDelta;
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m_alpha += parDelta * 2.6f;
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if (m_alpha >= pitwo)
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m_alpha -= pitwo;
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}
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