Platform and PlatformSystem added to the game. WiP.

This commit is contained in:
King_DuckZ 2014-03-26 10:44:01 +01:00
parent 4d9190b0db
commit 6fe884cd5a
6 changed files with 183 additions and 0 deletions

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src/platformsystem.hpp Normal file
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/*
Copyright 2014 Michele "King_DuckZ" Santullo
This file is part of CloonelJump.
CloonelJump is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
CloonelJump is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with CloonelJump. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef id17908979556C47F8A978688BBE4A9D22
#include <vector>
namespace cloonel {
class Platform;
class PlatformSystem {
public:
PlatformSystem ( void );
PlatformSystem ( const PlatformSystem& ) = delete;
PlatformSystem ( PlatformSystem&& parOther );
~PlatformSystem ( void ) noexcept;
PlatformSystem& operator= ( const PlatformSystem& ) = delete;
void SpawnPlatforms ( void );
void GarbageCollect ( void );
private:
std::vector<Platform> m_platforms;
};
} //namespace cloonel
#endif