Support texture resizing.

This commit is contained in:
King_DuckZ 2014-02-22 12:25:16 +01:00
parent e2bd48ec90
commit 739b75b0b6
8 changed files with 29 additions and 14 deletions

View file

@ -25,7 +25,7 @@ namespace cloonel {
///--------------------------------------------------------------------------
void GameplaySceneClassic::Prepare() {
std::unique_ptr<MoverSine> moverSine(new MoverSine());
std::unique_ptr<Character> player(new Character("resources/graphics/player.png", SDLObject()));
std::unique_ptr<Character> player(new Character("resources/graphics/player.png", SDLObject(), ushort2(80, 120)));
player->Prepare();
player->SwapMover(moverSine.get());