Add old code that is presumably made to display debug collision lines.
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@ -64,6 +64,7 @@ namespace cloonel {
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m_surface->Render(TopLeft(), m_size, m_screenRatio.Ratio(), true);
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#if defined(WITH_DEBUG_VISUALS)
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m_collisionTopDrawable.Render(m_collisionTop->From(), m_screenRatio.Ratio());
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m_collisionTopDrawable.Render(TopLeft(), m_screenRatio.Ratio());
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#endif
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}
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