Support drawing textures without doing any clipping.

This commit is contained in:
King_DuckZ 2014-03-25 10:32:34 +01:00
parent 0674f2d28d
commit 79fbf0faf7
4 changed files with 29 additions and 10 deletions

View file

@ -68,6 +68,6 @@ namespace cloonel {
///-------------------------------------------------------------------------
///-------------------------------------------------------------------------
void Character::Draw() const {
m_texture->Render(GetPos(), WidthHeight(), m_screenRatio.Ratio());
m_texture->Render(GetPos(), WidthHeight(), m_screenRatio.Ratio(), true);
}
} //namespace cloonel