Warning fix.
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1 changed files with 1 additions and 1 deletions
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@ -47,7 +47,7 @@ namespace cloonel {
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///------------------------------------------------------------------------
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float GameBase::Exec() {
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const unsigned int time1 = SDL_GetTicks();
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const float delta = static_cast<float>(time1 - m_time0) * 0.001;
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const float delta = static_cast<float>(time1 - m_time0) * 0.001f;
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m_time0 = time1;
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SDL_Renderer* const ren = m_sdlmain->GetRenderer();
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