New TiledWallpaper class for the background.
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5 changed files with 107 additions and 0 deletions
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@ -47,6 +47,7 @@ add_executable(${PROJECT_NAME}
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src/moverrelative.cpp
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src/inputbag.cpp
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src/moverleftright.cpp
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src/tiledwallpaper.cpp
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)
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target_link_libraries(${PROJECT_NAME}
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@ -24,6 +24,7 @@
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#include "inputbag.hpp"
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#include "key.hpp"
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#include "moverleftright.hpp"
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#include "tiledwallpaper.hpp"
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#include <algorithm>
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#include <SDL2/SDL_scancode.h>
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#include <ciso646>
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@ -63,17 +64,21 @@ namespace cloonel {
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std::unique_ptr<MoverSine> moverSine(new MoverSine());
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std::unique_ptr<Character> player(new Character("resources/graphics/player.png", SDLObject(), ushort2(80, 120)));
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std::unique_ptr<MoverLeftRight> moverLeftRight(new MoverLeftRight(1.5f, 5.0f, 40.0f));
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std::unique_ptr<TiledWallpaper> wallpaper(new TiledWallpaper("resources/graphics/background_tile.png", SDLObject()));
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player->Prepare();
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moverSine->RegisterPlaceable(player.get());
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moverLeftRight->RegisterPlaceable(player.get());
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wallpaper->Reload();
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std::swap(moverSine, m_moverSine);
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std::swap(player, m_player);
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std::swap(moverLeftRight, m_moverLeftRight);
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std::swap(wallpaper, m_wallpaper);
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AddMover(m_moverSine.get());
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AddMover(m_moverLeftRight.get());
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AddDrawable(m_wallpaper.get());
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AddDrawable(m_player.get());
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m_moverSine->SetPower(static_cast<float>(SDLObject()->DefWidthHeight().y() / 2));
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@ -85,6 +90,7 @@ namespace cloonel {
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m_moverSine = std::move(std::unique_ptr<MoverSine>(nullptr));
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m_player = std::move(std::unique_ptr<Character>(nullptr));
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m_moverLeftRight = std::move(std::unique_ptr<MoverLeftRight>(nullptr));
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m_wallpaper = std::move(std::unique_ptr<TiledWallpaper>(nullptr));
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}
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///--------------------------------------------------------------------------
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@ -28,6 +28,7 @@ namespace cloonel {
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class Character;
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class MoverSine;
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class MoverLeftRight;
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class TiledWallpaper;
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class GameplaySceneClassic : public GameplayScene {
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public:
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@ -46,6 +47,7 @@ namespace cloonel {
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std::unique_ptr<Character> m_player;
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std::unique_ptr<MoverSine> m_moverSine;
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std::unique_ptr<MoverLeftRight> m_moverLeftRight;
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std::unique_ptr<TiledWallpaper> m_wallpaper;
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};
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} //namespace cloonel
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54
src/tiledwallpaper.cpp
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54
src/tiledwallpaper.cpp
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@ -0,0 +1,54 @@
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/*
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Copyright 2014 Michele "King_DuckZ" Santullo
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This file is part of CloonelJump.
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CloonelJump is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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CloonelJump is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with CloonelJump. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "tiledwallpaper.hpp"
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#include "texture.hpp"
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namespace cloonel {
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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TiledWallpaper::TiledWallpaper (const std::string&& parPath, SDLMain* parMain) :
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Drawable(0, 0),
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m_tile(new Texture(parPath, parMain, false))
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{
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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TiledWallpaper::~TiledWallpaper() noexcept {
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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void TiledWallpaper::Reload() {
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m_tile->Reload();
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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void TiledWallpaper::Destroy() noexcept {
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m_tile->Destroy();
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}
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///--------------------------------------------------------------------------
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///--------------------------------------------------------------------------
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void TiledWallpaper::Draw() const {
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m_tile->Render(int2(0));
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}
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} //namespace cloonel
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44
src/tiledwallpaper.hpp
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44
src/tiledwallpaper.hpp
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@ -0,0 +1,44 @@
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/*
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Copyright 2014 Michele "King_DuckZ" Santullo
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This file is part of CloonelJump.
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CloonelJump is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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CloonelJump is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with CloonelJump. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef idDDB250A761E9458899C0687B7C8C5B7D
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#define idDDB250A761E9458899C0687B7C8C5B7D
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#include <memory>
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#include "drawable.hpp"
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namespace cloonel {
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class Texture;
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class SDLMain;
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class TiledWallpaper : public Drawable {
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public:
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TiledWallpaper ( const std::string&& parPath, SDLMain* parMain );
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virtual ~TiledWallpaper ( void ) noexcept;
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void Reload ( void );
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void Destroy ( void ) noexcept;
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virtual void Draw ( void ) const;
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private:
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const std::unique_ptr<Texture> m_tile;
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};
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} //namespace cloonel
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#endif
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