Movers moved into a separate directory.
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/*
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Copyright 2014 Michele "King_DuckZ" Santullo
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This file is part of CloonelJump.
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CloonelJump is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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CloonelJump is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with CloonelJump. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef id340A16673C014E0BBFE8AC24D8FC1C77
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#define id340A16673C014E0BBFE8AC24D8FC1C77
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#include "moveroneshot.hpp"
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namespace cloonel {
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class MoverLeftRight : public MoverOneShot {
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public:
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enum MovementDirectionType {
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MovementDirection_Left,
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MovementDirection_Right,
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MovementDirection_Still
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};
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MoverLeftRight ( float parMaxVelocity, float parMass, float parForce );
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virtual ~MoverLeftRight ( void ) noexcept = default;
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void SetMovement ( MovementDirectionType parDirection );
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private:
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virtual float2 GetOffset ( void ) const;
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virtual void ApplyMotion ( float parDelta );
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float m_velocity;
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float m_maxVelocity;
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float m_invMass;
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float m_force;
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float m_movementTarget;
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};
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} //namespace cloonel
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#endif
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