Use the new vector class wherever possible.
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5 changed files with 18 additions and 16 deletions
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@ -1,6 +1,7 @@
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#ifndef id0F37904CB7274575B7E9419E615DA250
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#define id0F37904CB7274575B7E9419E615DA250
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#include "vector.hpp"
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#include <string>
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struct SDL_Texture;
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@ -16,14 +17,13 @@ namespace cloonel {
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void Reload ( void );
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void Destroy ( void ) noexcept;
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bool IsLoaded ( void ) const { return nullptr != m_texture; }
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void Render ( int parX, int parY );
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void Render ( const int2& parPos );
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private:
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const std::string m_path;
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SDL_Texture* m_texture;
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SDLMain* const m_sdlmain;
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int m_width;
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int m_height;
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ushort2 m_size;
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};
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} //namespace cloonel
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