Small refactoring in Placeable.

This commit is contained in:
King_DuckZ 2014-02-22 17:06:25 +01:00
parent 85c65b3e68
commit ac85f96907
4 changed files with 26 additions and 16 deletions

View file

@ -6,7 +6,7 @@ namespace cloonel {
///-------------------------------------------------------------------------
///-------------------------------------------------------------------------
Character::Character (const std::string& parPath, SDLMain* parMain, ushort2 parSize) :
Placeable(0.0f, 0.0f),
Placeable(float2(0.0f)),
Drawable(parSize),
m_texture(new Texture(parPath, parMain, false))
{
@ -15,7 +15,7 @@ namespace cloonel {
///-------------------------------------------------------------------------
///-------------------------------------------------------------------------
Character::Character (const std::string&& parPath, SDLMain* parMain, ushort2 parSize) :
Placeable(0.0f, 0.0f),
Placeable(float2(0.0f)),
Drawable(parSize),
m_texture(new Texture(parPath, parMain, false))
{
@ -44,7 +44,7 @@ namespace cloonel {
///-------------------------------------------------------------------------
///-------------------------------------------------------------------------
void Character::Draw() const {
const int2 pos(m_pos + 0.5f);
const int2 pos(GetPos() + 0.5f);
m_texture->Render(pos, m_wh);
}
} //namespace cloonel