Rename PlatformSystem to PlatformSpawner.
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5 changed files with 26 additions and 26 deletions
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src/platformspawner.hpp
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src/platformspawner.hpp
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/*
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Copyright 2014 Michele "King_DuckZ" Santullo
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This file is part of CloonelJump.
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CloonelJump is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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CloonelJump is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with CloonelJump. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef id17908979556C47F8A978688BBE4A9D22
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#include "placeable.hpp"
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#include "collidertypedef.hpp"
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#include "collider.hpp"
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#include <memory>
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namespace cloonel {
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class SDLMain;
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class GameplayScene;
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class DrawableSet;
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class PlatformSpawner : public Placeable {
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public:
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PlatformSpawner ( void ) = delete;
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PlatformSpawner ( const char* parTexturePath, SDLMain* parSDLMain, GameplayScene* parScene, float parMaxDistance );
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PlatformSpawner ( const PlatformSpawner& ) = delete;
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PlatformSpawner ( PlatformSpawner&& parOther ) = delete;
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virtual ~PlatformSpawner ( void ) noexcept;
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PlatformSpawner& operator= ( const PlatformSpawner& ) = delete;
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void Prepare ( void );
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void Destroy ( void ) noexcept;
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void SpawnPlatforms ( void );
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void RegisterForCollision ( Collider& parCollider, Collider::GroupIDType parGroupID );
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const DrawableSet* GetDrawableSet ( void ) const;
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private:
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struct LocalData;
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//Overrides
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virtual void BeginMovement ( void );
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virtual void AddOffset ( const float2& parOffset ) noexcept;
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virtual void SetAbsolutePosition ( const float2& ) noexcept;
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const std::unique_ptr<LocalData> m_localdata;
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float m_targetAverage;
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};
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} //namespace cloonel
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#endif
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