Add code to register objects to the collider.

The character and the platforms can register now, but
collision is not triggered for some reason.
This commit is contained in:
King_DuckZ 2014-08-01 00:50:49 +02:00
parent 42fb50e93e
commit cdd37fead7
13 changed files with 133 additions and 10 deletions

View file

@ -49,6 +49,7 @@ namespace cloonel {
///--------------------------------------------------------------------------
///--------------------------------------------------------------------------
void GameplayScene::Destroy() noexcept {
m_collider.Reset();
}
///--------------------------------------------------------------------------