Added some structuring.
The game runs but only a black window is shown.
This commit is contained in:
parent
f132916a0f
commit
d0893cba3a
16 changed files with 296 additions and 88 deletions
21
src/gameplaysceneclassic.hpp
Normal file
21
src/gameplaysceneclassic.hpp
Normal file
|
@ -0,0 +1,21 @@
|
|||
#ifndef idF6FF1F57C36842DC9B20E2F55C507C2E
|
||||
#define idF6FF1F57C36842DC9B20E2F55C507C2E
|
||||
|
||||
#include "gameplayscene.hpp"
|
||||
|
||||
namespace cloonel {
|
||||
class SDLMain;
|
||||
|
||||
class GameplaySceneClassic : public GameplayScene {
|
||||
public:
|
||||
explicit GameplaySceneClassic ( SDLMain* parSdlMain );
|
||||
~GameplaySceneClassic ( void ) noexcept;
|
||||
|
||||
virtual void Prepare ( void );
|
||||
virtual void Destroy ( void ) noexcept;
|
||||
|
||||
private:
|
||||
};
|
||||
} //namespace cloonel
|
||||
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue